/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "qquickitem.h" #include "qquickcanvas.h" #include "qquickview.h" #include #include "private/qquickfocusscope_p.h" #include "private/qquickitem_p.h" #include #include #include "../shared/util.h" class TestItem : public QQuickItem { Q_OBJECT public: TestItem(QQuickItem *parent = 0) : QQuickItem(parent), focused(false), pressCount(0), releaseCount(0), wheelCount(0) {} bool focused; int pressCount; int releaseCount; int wheelCount; protected: virtual void focusInEvent(QFocusEvent *) { Q_ASSERT(!focused); focused = true; } virtual void focusOutEvent(QFocusEvent *) { Q_ASSERT(focused); focused = false; } virtual void mousePressEvent(QMouseEvent *event) { event->accept(); ++pressCount; } virtual void mouseReleaseEvent(QMouseEvent *event) { event->accept(); ++releaseCount; } virtual void wheelEvent(QWheelEvent *event) { event->accept(); ++wheelCount; } }; class TestPolishItem : public QQuickItem { Q_OBJECT public: TestPolishItem(QQuickItem *parent) : QQuickItem(parent), wasPolished(false) { QTimer::singleShot(10, this, SLOT(doPolish())); } bool wasPolished; protected: virtual void updatePolish() { wasPolished = true; } public slots: void doPolish() { polish(); } }; class TestFocusScope : public QQuickFocusScope { Q_OBJECT public: TestFocusScope(QQuickItem *parent = 0) : QQuickFocusScope(parent), focused(false) {} bool focused; protected: virtual void focusInEvent(QFocusEvent *) { Q_ASSERT(!focused); focused = true; } virtual void focusOutEvent(QFocusEvent *) { Q_ASSERT(focused); focused = false; } }; class tst_qquickitem : public QObject { Q_OBJECT public: tst_qquickitem(); private slots: void initTestCase(); void cleanupTestCase(); void noCanvas(); void simpleFocus(); void scopedFocus(); void addedToCanvas(); void changeParent(); void constructor(); void setParentItem(); void visible(); void enabled(); void mouseGrab(); void polishOutsideAnimation(); void wheelEvent_data(); void wheelEvent(); void hoverEvent_data(); void hoverEvent(); void hoverEventInParent(); void paintOrder_data(); void paintOrder(); private: enum PaintOrderOp { NoOp, Append, Remove, StackBefore, StackAfter, SetZ }; void ensureFocus(QWindow *w) { w->show(); w->requestActivateWindow(); qApp->processEvents(); } }; tst_qquickitem::tst_qquickitem() { } void tst_qquickitem::initTestCase() { } void tst_qquickitem::cleanupTestCase() { } // Focus has no effect when outside a canvas void tst_qquickitem::noCanvas() { QQuickItem *root = new TestItem; QQuickItem *child = new TestItem(root); QQuickItem *scope = new TestItem(root); QQuickFocusScope *scopedChild = new TestFocusScope(scope); QQuickFocusScope *scopedChild2 = new TestFocusScope(scope); QCOMPARE(root->hasFocus(), false); QCOMPARE(child->hasFocus(), false); QCOMPARE(scope->hasFocus(), false); QCOMPARE(scopedChild->hasFocus(), false); QCOMPARE(scopedChild2->hasFocus(), false); root->setFocus(true); scope->setFocus(true); scopedChild2->setFocus(true); QCOMPARE(root->hasFocus(), true); QCOMPARE(child->hasFocus(), false); QCOMPARE(scope->hasFocus(), true); QCOMPARE(scopedChild->hasFocus(), false); QCOMPARE(scopedChild2->hasFocus(), true); root->setFocus(false); child->setFocus(true); scopedChild->setFocus(true); scope->setFocus(false); QCOMPARE(root->hasFocus(), false); QCOMPARE(child->hasFocus(), true); QCOMPARE(scope->hasFocus(), false); QCOMPARE(scopedChild->hasFocus(), true); QCOMPARE(scopedChild2->hasFocus(), true); delete root; } struct FocusData { FocusData() : focus(false), activeFocus(false) {} void set(bool f, bool af) { focus = f; activeFocus = af; } bool focus; bool activeFocus; }; struct FocusState : public QHash { FocusState() : activeFocusItem(0) {} FocusState &operator<<(QQuickItem *item) { insert(item, FocusData()); return *this; } void active(QQuickItem *i) { activeFocusItem = i; } QQuickItem *activeFocusItem; }; #define FVERIFY() \ do { \ if (focusState.activeFocusItem) { \ QCOMPARE(canvas.activeFocusItem(), focusState.activeFocusItem); \ if (qobject_cast(canvas.activeFocusItem())) \ QCOMPARE(qobject_cast(canvas.activeFocusItem())->focused, true); \ else if (qobject_cast(canvas.activeFocusItem())) \ QCOMPARE(qobject_cast(canvas.activeFocusItem())->focused, true); \ } else { \ QCOMPARE(canvas.activeFocusItem(), canvas.rootItem()); \ } \ for (QHash::Iterator iter = focusState.begin(); \ iter != focusState.end(); \ iter++) { \ QCOMPARE(iter.key()->hasFocus(), iter.value().focus); \ QCOMPARE(iter.key()->hasActiveFocus(), iter.value().activeFocus); \ } \ } while (false) // Tests a simple set of top-level scoped items void tst_qquickitem::simpleFocus() { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *l1c1 = new TestItem(canvas.rootItem()); QQuickItem *l1c2 = new TestItem(canvas.rootItem()); QQuickItem *l1c3 = new TestItem(canvas.rootItem()); QQuickItem *l2c1 = new TestItem(l1c1); QQuickItem *l2c2 = new TestItem(l1c1); QQuickItem *l2c3 = new TestItem(l1c3); FocusState focusState; focusState << l1c1 << l1c2 << l1c3 << l2c1 << l2c2 << l2c3; FVERIFY(); l1c1->setFocus(true); focusState[l1c1].set(true, true); focusState.active(l1c1); FVERIFY(); l2c3->setFocus(true); focusState[l1c1].set(false, false); focusState[l2c3].set(true, true); focusState.active(l2c3); FVERIFY(); l1c3->setFocus(true); focusState[l2c3].set(false, false); focusState[l1c3].set(true, true); focusState.active(l1c3); FVERIFY(); l1c2->setFocus(false); FVERIFY(); l1c3->setFocus(false); focusState[l1c3].set(false, false); focusState.active(0); FVERIFY(); l2c1->setFocus(true); focusState[l2c1].set(true, true); focusState.active(l2c1); FVERIFY(); } // Items with a focus scope void tst_qquickitem::scopedFocus() { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *l1c1 = new TestItem(canvas.rootItem()); QQuickItem *l1c2 = new TestItem(canvas.rootItem()); QQuickItem *l1c3 = new TestItem(canvas.rootItem()); QQuickItem *l2c1 = new TestItem(l1c1); QQuickItem *l2c2 = new TestItem(l1c1); QQuickItem *l2c3 = new TestFocusScope(l1c3); QQuickItem *l3c1 = new TestItem(l2c3); QQuickItem *l3c2 = new TestFocusScope(l2c3); QQuickItem *l4c1 = new TestItem(l3c2); QQuickItem *l4c2 = new TestItem(l3c2); FocusState focusState; focusState << l1c1 << l1c2 << l1c3 << l2c1 << l2c2 << l2c3 << l3c1 << l3c2 << l4c1 << l4c2; FVERIFY(); l4c2->setFocus(true); focusState[l4c2].set(true, false); FVERIFY(); l4c1->setFocus(true); focusState[l4c2].set(false, false); focusState[l4c1].set(true, false); FVERIFY(); l1c1->setFocus(true); focusState[l1c1].set(true, true); focusState.active(l1c1); FVERIFY(); l3c2->setFocus(true); focusState[l3c2].set(true, false); FVERIFY(); l2c3->setFocus(true); focusState[l1c1].set(false, false); focusState[l2c3].set(true, true); focusState[l3c2].set(true, true); focusState[l4c1].set(true, true); focusState.active(l4c1); FVERIFY(); l3c2->setFocus(false); focusState[l3c2].set(false, false); focusState[l4c1].set(true, false); focusState.active(l2c3); FVERIFY(); l3c2->setFocus(true); focusState[l3c2].set(true, true); focusState[l4c1].set(true, true); focusState.active(l4c1); FVERIFY(); l4c1->setFocus(false); focusState[l4c1].set(false, false); focusState.active(l3c2); FVERIFY(); l1c3->setFocus(true); focusState[l1c3].set(true, true); focusState[l2c3].set(false, false); focusState[l3c2].set(true, false); focusState.active(l1c3); FVERIFY(); } // Tests focus corrects itself when a tree is added to a canvas for the first time void tst_qquickitem::addedToCanvas() { { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *item = new TestItem; FocusState focusState; focusState << item; item->setFocus(true); focusState[item].set(true, false); FVERIFY(); item->setParentItem(canvas.rootItem()); focusState[item].set(true, true); focusState.active(item); FVERIFY(); } { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *item = new TestItem(canvas.rootItem()); QQuickItem *tree = new TestItem; QQuickItem *c1 = new TestItem(tree); QQuickItem *c2 = new TestItem(tree); FocusState focusState; focusState << item << tree << c1 << c2; item->setFocus(true); c1->setFocus(true); c2->setFocus(true); focusState[item].set(true, true); focusState[c1].set(true, false); focusState[c2].set(true, false); focusState.active(item); FVERIFY(); tree->setParentItem(item); focusState[c1].set(false, false); focusState[c2].set(false, false); FVERIFY(); } { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *tree = new TestItem; QQuickItem *c1 = new TestItem(tree); QQuickItem *c2 = new TestItem(tree); FocusState focusState; focusState << tree << c1 << c2; c1->setFocus(true); c2->setFocus(true); focusState[c1].set(true, false); focusState[c2].set(true, false); FVERIFY(); tree->setParentItem(canvas.rootItem()); focusState[c1].set(true, true); focusState[c2].set(false, false); focusState.active(c1); FVERIFY(); } { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *tree = new TestFocusScope; QQuickItem *c1 = new TestItem(tree); QQuickItem *c2 = new TestItem(tree); FocusState focusState; focusState << tree << c1 << c2; c1->setFocus(true); c2->setFocus(true); focusState[c1].set(true, false); focusState[c2].set(true, false); FVERIFY(); tree->setParentItem(canvas.rootItem()); focusState[c1].set(true, false); focusState[c2].set(false, false); FVERIFY(); tree->setFocus(true); focusState[tree].set(true, true); focusState[c1].set(true, true); focusState.active(c1); FVERIFY(); } { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *tree = new TestFocusScope; QQuickItem *c1 = new TestItem(tree); QQuickItem *c2 = new TestItem(tree); FocusState focusState; focusState << tree << c1 << c2; tree->setFocus(true); c1->setFocus(true); c2->setFocus(true); focusState[tree].set(true, false); focusState[c1].set(true, false); focusState[c2].set(true, false); FVERIFY(); tree->setParentItem(canvas.rootItem()); focusState[tree].set(true, true); focusState[c1].set(true, true); focusState[c2].set(false, false); focusState.active(c1); FVERIFY(); } { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *child = new TestItem(canvas.rootItem()); QQuickItem *tree = new TestFocusScope; QQuickItem *c1 = new TestItem(tree); QQuickItem *c2 = new TestItem(tree); FocusState focusState; focusState << child << tree << c1 << c2; child->setFocus(true); tree->setFocus(true); c1->setFocus(true); c2->setFocus(true); focusState[child].set(true, true); focusState[tree].set(true, false); focusState[c1].set(true, false); focusState[c2].set(true, false); focusState.active(child); FVERIFY(); tree->setParentItem(canvas.rootItem()); focusState[tree].set(false, false); focusState[c1].set(true, false); focusState[c2].set(false, false); FVERIFY(); tree->setFocus(true); focusState[child].set(false, false); focusState[tree].set(true, true); focusState[c1].set(true, true); focusState.active(c1); FVERIFY(); } } void tst_qquickitem::changeParent() { // Parent to no parent { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *child = new TestItem(canvas.rootItem()); FocusState focusState; focusState << child; FVERIFY(); child->setFocus(true); focusState[child].set(true, true); focusState.active(child); FVERIFY(); child->setParentItem(0); focusState[child].set(true, false); focusState.active(0); FVERIFY(); } // Different parent, same focus scope { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *child = new TestItem(canvas.rootItem()); QQuickItem *child2 = new TestItem(canvas.rootItem()); FocusState focusState; focusState << child << child2; FVERIFY(); child->setFocus(true); focusState[child].set(true, true); focusState.active(child); FVERIFY(); child->setParentItem(child2); FVERIFY(); } // Different parent, different focus scope { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *child = new TestItem(canvas.rootItem()); QQuickItem *child2 = new TestFocusScope(canvas.rootItem()); QQuickItem *item = new TestItem(child); FocusState focusState; focusState << child << child2 << item; FVERIFY(); item->setFocus(true); focusState[item].set(true, true); focusState.active(item); FVERIFY(); item->setParentItem(child2); focusState[item].set(true, false); focusState.active(0); FVERIFY(); } { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *child = new TestItem(canvas.rootItem()); QQuickItem *child2 = new TestFocusScope(canvas.rootItem()); QQuickItem *item = new TestItem(child2); FocusState focusState; focusState << child << child2 << item; FVERIFY(); item->setFocus(true); focusState[item].set(true, false); focusState.active(0); FVERIFY(); item->setParentItem(child); focusState[item].set(true, true); focusState.active(item); FVERIFY(); } { QQuickCanvas canvas; ensureFocus(&canvas); QTRY_VERIFY(QGuiApplication::focusWindow() == &canvas); QQuickItem *child = new TestItem(canvas.rootItem()); QQuickItem *child2 = new TestFocusScope(canvas.rootItem()); QQuickItem *item = new TestItem(child2); FocusState focusState; focusState << child << child2 << item; FVERIFY(); child->setFocus(true); item->setFocus(true); focusState[child].set(true, true); focusState[item].set(true, false); focusState.active(child); FVERIFY(); item->setParentItem(child); focusState[item].set(false, false); FVERIFY(); } } void tst_qquickitem::constructor() { QQuickItem *root = new QQuickItem; QVERIFY(root->parent() == 0); QVERIFY(root->parentItem() == 0); QQuickItem *child1 = new QQuickItem(root); QVERIFY(child1->parent() == root); QVERIFY(child1->parentItem() == root); QCOMPARE(root->childItems().count(), 1); QCOMPARE(root->childItems().at(0), child1); QQuickItem *child2 = new QQuickItem(root); QVERIFY(child2->parent() == root); QVERIFY(child2->parentItem() == root); QCOMPARE(root->childItems().count(), 2); QCOMPARE(root->childItems().at(0), child1); QCOMPARE(root->childItems().at(1), child2); delete root; } void tst_qquickitem::setParentItem() { QQuickItem *root = new QQuickItem; QVERIFY(root->parent() == 0); QVERIFY(root->parentItem() == 0); QQuickItem *child1 = new QQuickItem; QVERIFY(child1->parent() == 0); QVERIFY(child1->parentItem() == 0); child1->setParentItem(root); QVERIFY(child1->parent() == 0); QVERIFY(child1->parentItem() == root); QCOMPARE(root->childItems().count(), 1); QCOMPARE(root->childItems().at(0), child1); QQuickItem *child2 = new QQuickItem; QVERIFY(child2->parent() == 0); QVERIFY(child2->parentItem() == 0); child2->setParentItem(root); QVERIFY(child2->parent() == 0); QVERIFY(child2->parentItem() == root); QCOMPARE(root->childItems().count(), 2); QCOMPARE(root->childItems().at(0), child1); QCOMPARE(root->childItems().at(1), child2); child1->setParentItem(0); QVERIFY(child1->parent() == 0); QVERIFY(child1->parentItem() == 0); QCOMPARE(root->childItems().count(), 1); QCOMPARE(root->childItems().at(0), child2); delete root; QVERIFY(child1->parent() == 0); QVERIFY(child1->parentItem() == 0); QVERIFY(child2->parent() == 0); QVERIFY(child2->parentItem() == 0); delete child1; delete child2; } void tst_qquickitem::visible() { QQuickItem *root = new QQuickItem; QQuickItem *child1 = new QQuickItem; child1->setParentItem(root); QQuickItem *child2 = new QQuickItem; child2->setParentItem(root); QVERIFY(child1->isVisible()); QVERIFY(child2->isVisible()); root->setVisible(false); QVERIFY(!child1->isVisible()); QVERIFY(!child2->isVisible()); root->setVisible(true); QVERIFY(child1->isVisible()); QVERIFY(child2->isVisible()); child1->setVisible(false); QVERIFY(!child1->isVisible()); QVERIFY(child2->isVisible()); child2->setParentItem(child1); QVERIFY(!child1->isVisible()); QVERIFY(!child2->isVisible()); child2->setParentItem(root); QVERIFY(!child1->isVisible()); QVERIFY(child2->isVisible()); delete root; delete child1; delete child2; } void tst_qquickitem::enabled() { QQuickItem *root = new QQuickItem; QQuickItem *child1 = new QQuickItem; child1->setParentItem(root); QQuickItem *child2 = new QQuickItem; child2->setParentItem(root); QVERIFY(child1->isEnabled()); QVERIFY(child2->isEnabled()); root->setEnabled(false); QVERIFY(!child1->isEnabled()); QVERIFY(!child2->isEnabled()); root->setEnabled(true); QVERIFY(child1->isEnabled()); QVERIFY(child2->isEnabled()); child1->setEnabled(false); QVERIFY(!child1->isEnabled()); QVERIFY(child2->isEnabled()); child2->setParentItem(child1); QVERIFY(!child1->isEnabled()); QVERIFY(!child2->isEnabled()); child2->setParentItem(root); QVERIFY(!child1->isEnabled()); QVERIFY(child2->isEnabled()); delete root; delete child1; delete child2; } void tst_qquickitem::mouseGrab() { QQuickCanvas *canvas = new QQuickCanvas; canvas->resize(200, 200); canvas->show(); TestItem *child1 = new TestItem; child1->setAcceptedMouseButtons(Qt::LeftButton); child1->setSize(QSizeF(200, 100)); child1->setParentItem(canvas->rootItem()); TestItem *child2 = new TestItem; child2->setAcceptedMouseButtons(Qt::LeftButton); child2->setY(51); child2->setSize(QSizeF(200, 100)); child2->setParentItem(canvas->rootItem()); QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(100); qDebug() << canvas->mouseGrabberItem(); QVERIFY(canvas->mouseGrabberItem() == child1); QTest::qWait(100); QCOMPARE(child1->pressCount, 1); QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QVERIFY(canvas->mouseGrabberItem() == 0); QCOMPARE(child1->releaseCount, 1); QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QVERIFY(canvas->mouseGrabberItem() == child1); QCOMPARE(child1->pressCount, 2); child1->setEnabled(false); QVERIFY(canvas->mouseGrabberItem() == 0); QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QCOMPARE(child1->releaseCount, 1); child1->setEnabled(true); QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QVERIFY(canvas->mouseGrabberItem() == child1); QCOMPARE(child1->pressCount, 3); child1->setVisible(false); QVERIFY(canvas->mouseGrabberItem() == 0); QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50)); QCOMPARE(child1->releaseCount, 1); child1->setVisible(true); QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QVERIFY(canvas->mouseGrabberItem() == child1); QCOMPARE(child1->pressCount, 4); child2->grabMouse(); QVERIFY(canvas->mouseGrabberItem() == child2); QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QCOMPARE(child1->releaseCount, 1); QCOMPARE(child2->releaseCount, 1); child2->grabMouse(); QVERIFY(canvas->mouseGrabberItem() == child2); QTest::mousePress(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QCOMPARE(child1->pressCount, 4); QCOMPARE(child2->pressCount, 1); QTest::mouseRelease(canvas, Qt::LeftButton, 0, QPoint(50,50)); QTest::qWait(50); QCOMPARE(child1->releaseCount, 1); QCOMPARE(child2->releaseCount, 2); delete child1; delete child2; delete canvas; } void tst_qquickitem::polishOutsideAnimation() { QQuickCanvas *canvas = new QQuickCanvas; canvas->resize(200, 200); canvas->show(); TestPolishItem *item = new TestPolishItem(canvas->rootItem()); item->setSize(QSizeF(200, 100)); QTest::qWait(50); QTRY_VERIFY(item->wasPolished); delete item; delete canvas; } void tst_qquickitem::wheelEvent_data() { QTest::addColumn("visible"); QTest::addColumn("enabled"); QTest::newRow("visible and enabled") << true << true; QTest::newRow("visible and disabled") << true << false; QTest::newRow("invisible and enabled") << false << true; QTest::newRow("invisible and disabled") << false << false; } void tst_qquickitem::wheelEvent() { QFETCH(bool, visible); QFETCH(bool, enabled); const bool shouldReceiveWheelEvents = visible && enabled; QQuickCanvas *canvas = new QQuickCanvas; canvas->resize(200, 200); canvas->show(); TestItem *item = new TestItem; item->setSize(QSizeF(200, 100)); item->setParentItem(canvas->rootItem()); item->setEnabled(enabled); item->setVisible(visible); QWheelEvent event(QPoint(100, 50), -120, Qt::NoButton, Qt::NoModifier, Qt::Vertical); event.setAccepted(false); QApplication::sendEvent(canvas, &event); if (shouldReceiveWheelEvents) { QVERIFY(event.isAccepted()); QCOMPARE(item->wheelCount, 1); } else { QVERIFY(!event.isAccepted()); QCOMPARE(item->wheelCount, 0); } delete canvas; } class HoverItem : public QQuickItem { Q_OBJECT public: HoverItem(QQuickItem *parent = 0) : QQuickItem(parent), hoverEnterCount(0), hoverMoveCount(0), hoverLeaveCount(0) { } void resetCounters() { hoverEnterCount = 0; hoverMoveCount = 0; hoverLeaveCount = 0; } int hoverEnterCount; int hoverMoveCount; int hoverLeaveCount; protected: virtual void hoverEnterEvent(QHoverEvent *event) { event->accept(); ++hoverEnterCount; } virtual void hoverMoveEvent(QHoverEvent *event) { event->accept(); ++hoverMoveCount; } virtual void hoverLeaveEvent(QHoverEvent *event) { event->accept(); ++hoverLeaveCount; } }; void tst_qquickitem::hoverEvent_data() { QTest::addColumn("visible"); QTest::addColumn("enabled"); QTest::addColumn("acceptHoverEvents"); QTest::newRow("visible, enabled, accept hover") << true << true << true; QTest::newRow("visible, disabled, accept hover") << true << false << true; QTest::newRow("invisible, enabled, accept hover") << false << true << true; QTest::newRow("invisible, disabled, accept hover") << false << false << true; QTest::newRow("visible, enabled, not accept hover") << true << true << false; QTest::newRow("visible, disabled, not accept hover") << true << false << false; QTest::newRow("invisible, enabled, not accept hover") << false << true << false; QTest::newRow("invisible, disabled, not accept hover") << false << false << false; } // ### For some unknown reason QTest::mouseMove() isn't working correctly. static void sendMouseMove(QObject *object, const QPoint &position) { QMouseEvent moveEvent(QEvent::MouseMove, position, Qt::NoButton, Qt::NoButton, 0); QApplication::sendEvent(object, &moveEvent); } void tst_qquickitem::hoverEvent() { QFETCH(bool, visible); QFETCH(bool, enabled); QFETCH(bool, acceptHoverEvents); QQuickCanvas *canvas = new QQuickCanvas(); canvas->resize(200, 200); canvas->show(); HoverItem *item = new HoverItem; item->setSize(QSizeF(100, 100)); item->setParentItem(canvas->rootItem()); item->setEnabled(enabled); item->setVisible(visible); item->setAcceptHoverEvents(acceptHoverEvents); const QPoint outside(150, 150); const QPoint inside(50, 50); const QPoint anotherInside(51, 51); sendMouseMove(canvas, outside); item->resetCounters(); // Enter, then move twice inside, then leave. sendMouseMove(canvas, inside); sendMouseMove(canvas, anotherInside); sendMouseMove(canvas, inside); sendMouseMove(canvas, outside); const bool shouldReceiveHoverEvents = visible && enabled && acceptHoverEvents; if (shouldReceiveHoverEvents) { QCOMPARE(item->hoverEnterCount, 1); QCOMPARE(item->hoverMoveCount, 2); QCOMPARE(item->hoverLeaveCount, 1); } else { QCOMPARE(item->hoverEnterCount, 0); QCOMPARE(item->hoverMoveCount, 0); QCOMPARE(item->hoverLeaveCount, 0); } delete canvas; } void tst_qquickitem::hoverEventInParent() { QQuickCanvas *canvas = new QQuickCanvas(); canvas->resize(200, 200); canvas->show(); HoverItem *parentItem = new HoverItem(canvas->rootItem()); parentItem->setSize(QSizeF(200, 200)); parentItem->setAcceptHoverEvents(true); HoverItem *leftItem = new HoverItem(parentItem); leftItem->setSize(QSizeF(100, 200)); leftItem->setAcceptHoverEvents(true); HoverItem *rightItem = new HoverItem(parentItem); rightItem->setSize(QSizeF(100, 200)); rightItem->setPos(QPointF(100, 0)); rightItem->setAcceptHoverEvents(true); const QPoint insideLeft(50, 100); const QPoint insideRight(150, 100); sendMouseMove(canvas, insideLeft); parentItem->resetCounters(); leftItem->resetCounters(); rightItem->resetCounters(); sendMouseMove(canvas, insideRight); QCOMPARE(parentItem->hoverEnterCount, 0); QCOMPARE(parentItem->hoverLeaveCount, 0); QCOMPARE(leftItem->hoverEnterCount, 0); QCOMPARE(leftItem->hoverLeaveCount, 1); QCOMPARE(rightItem->hoverEnterCount, 1); QCOMPARE(rightItem->hoverLeaveCount, 0); sendMouseMove(canvas, insideLeft); QCOMPARE(parentItem->hoverEnterCount, 0); QCOMPARE(parentItem->hoverLeaveCount, 0); QCOMPARE(leftItem->hoverEnterCount, 1); QCOMPARE(leftItem->hoverLeaveCount, 1); QCOMPARE(rightItem->hoverEnterCount, 1); QCOMPARE(rightItem->hoverLeaveCount, 1); delete canvas; } void tst_qquickitem::paintOrder_data() { QTest::addColumn("source"); QTest::addColumn("op"); QTest::addColumn("param1"); QTest::addColumn("param2"); QTest::addColumn("expected"); QTest::newRow("test 1 noop") << QUrl::fromLocalFile(TESTDATA("order.1.qml")) << int(NoOp) << QVariant() << QVariant() << (QStringList() << "1" << "2" << "3"); QTest::newRow("test 1 add") << QUrl::fromLocalFile(TESTDATA("order.1.qml")) << int(Append) << QVariant("new") << QVariant() << (QStringList() << "1" << "2" << "3" << "new"); QTest::newRow("test 1 remove") << QUrl::fromLocalFile(TESTDATA("order.1.qml")) << int(Remove) << QVariant(1) << QVariant() << (QStringList() << "1" << "3"); QTest::newRow("test 1 stack before") << QUrl::fromLocalFile(TESTDATA("order.1.qml")) << int(StackBefore) << QVariant(2) << QVariant(1) << (QStringList() << "1" << "3" << "2"); QTest::newRow("test 1 stack after") << QUrl::fromLocalFile(TESTDATA("order.1.qml")) << int(StackAfter) << QVariant(0) << QVariant(1) << (QStringList() << "2" << "1" << "3"); QTest::newRow("test 1 set z") << QUrl::fromLocalFile(TESTDATA("order.1.qml")) << int(SetZ) << QVariant(1) << QVariant(qreal(1.)) << (QStringList() << "1" << "3" << "2"); QTest::newRow("test 2 noop") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(NoOp) << QVariant() << QVariant() << (QStringList() << "1" << "3" << "2"); QTest::newRow("test 2 add") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(Append) << QVariant("new") << QVariant() << (QStringList() << "1" << "3" << "new" << "2"); QTest::newRow("test 2 remove 1") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(Remove) << QVariant(1) << QVariant() << (QStringList() << "1" << "3"); QTest::newRow("test 2 remove 2") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(Remove) << QVariant(2) << QVariant() << (QStringList() << "1" << "2"); QTest::newRow("test 2 stack before 1") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(StackBefore) << QVariant(1) << QVariant(0) << (QStringList() << "1" << "3" << "2"); QTest::newRow("test 2 stack before 2") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(StackBefore) << QVariant(2) << QVariant(0) << (QStringList() << "3" << "1" << "2"); QTest::newRow("test 2 stack after 1") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(StackAfter) << QVariant(0) << QVariant(1) << (QStringList() << "1" << "3" << "2"); QTest::newRow("test 2 stack after 2") << QUrl::fromLocalFile(TESTDATA("order.2.qml")) << int(StackAfter) << QVariant(0) << QVariant(2) << (QStringList() << "3" << "1" << "2"); QTest::newRow("test 1 set z") << QUrl::fromLocalFile(TESTDATA("order.1.qml")) << int(SetZ) << QVariant(2) << QVariant(qreal(2.)) << (QStringList() << "1" << "2" << "3"); } void tst_qquickitem::paintOrder() { QFETCH(QUrl, source); QFETCH(int, op); QFETCH(QVariant, param1); QFETCH(QVariant, param2); QFETCH(QStringList, expected); QQuickView view; view.setSource(source); QQuickItem *root = qobject_cast(view.rootObject()); QVERIFY(root); switch (op) { case Append: { QQuickItem *item = new QQuickItem(root); item->setObjectName(param1.toString()); } break; case Remove: { QQuickItem *item = root->childItems().at(param1.toInt()); delete item; } break; case StackBefore: { QQuickItem *item1 = root->childItems().at(param1.toInt()); QQuickItem *item2 = root->childItems().at(param2.toInt()); item1->stackBefore(item2); } break; case StackAfter: { QQuickItem *item1 = root->childItems().at(param1.toInt()); QQuickItem *item2 = root->childItems().at(param2.toInt()); item1->stackAfter(item2); } break; case SetZ: { QQuickItem *item = root->childItems().at(param1.toInt()); item->setZ(param2.toReal()); } break; default: break; } QList list = QQuickItemPrivate::get(root)->paintOrderChildItems(); QStringList items; for (int i = 0; i < list.count(); ++i) items << list.at(i)->objectName(); QCOMPARE(items, expected); } QTEST_MAIN(tst_qquickitem) #include "tst_qquickitem.moc"