import Test 1.0 MyTypeObject { property real v_scalar: quaternion.scalar property real v_x: quaternion.x property real v_y: quaternion.y property real v_z: quaternion.z property variant copy: quaternion property string tostring: quaternion.toString() // compare to string property bool equalsString: (quaternion == tostring) // compare quaternions to various value types property bool equalsColor: (quaternion == Qt.rgba(0.2, 0.88, 0.6, 0.34)) // false property bool equalsVector3d: (quaternion == Qt.vector3d(1, 2, 3)) // false property bool equalsSize: (quaternion == Qt.size(1912, 1913)) // false property bool equalsPoint: (quaternion == Qt.point(10, 4)) // false property bool equalsRect: (quaternion == Qt.rect(2, 3, 109, 102)) // false property bool equalsSelf: (quaternion == quaternion) // true }