import Test 1.0 MyTypeObject { property real v_x: vector2.x property real v_y: vector2.y property variant copy: vector2 property string tostring: vector2.toString() // compare to string property bool equalsString: (vector2 == tostring) // compare vector2ds to various value types property bool equalsColor: (vector2 == Qt.rgba(0.2, 0.88, 0.6, 0.34)) // false property bool equalsVector3d: (vector2 == Qt.vector3d(1, 2, 3)) // false property bool equalsSize: (vector2 == Qt.size(1912, 1913)) // false property bool equalsPoint: (vector2 == Qt.point(10, 4)) // false property bool equalsRect: (vector2 == Qt.rect(2, 3, 109, 102)) // false property bool equalsSelf: (vector2 == vector2) }