import Test 1.0 MyTypeObject { property real v_x: vector.x property real v_y: vector.y property real v_z: vector.z property variant copy: vector property string tostring: vector.toString() // compare to string property bool equalsString: (vector == tostring) // compare vector3ds to various value types property bool equalsColor: (vector == Qt.rgba(0.2, 0.88, 0.6, 0.34)) // false property bool equalsVector3d: (vector == Qt.vector3d(23.88, 3.1, 4.3)) // true property bool equalsSize: (vector == Qt.size(1912, 1913)) // false property bool equalsPoint: (vector == Qt.point(10, 4)) // false property bool equalsRect: (vector == Qt.rect(2, 3, 109, 102)) // false property bool equalsSelf: (vector == vector) // true property bool equalsOther: (vector == Qt.vector3d(3.1, 2.2, 923.2)) // false }