/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtTest 1.1 Rectangle{ id: root width:200 height:200 TestUtil { id: util } SignalSpy { id: spyX target: container2 signalName: "posXChanged" } SignalSpy { id: spyY target: container2 signalName: "posYChanged" } Rectangle { id:container width:20 height:20 color: "blue" MouseArea { id:mouseArea; anchors.fill : parent drag.maximumX: 180 drag.maximumY: 180 drag.minimumX: 0 drag.minimumY: 0 drag.target: parent } } Rectangle { id: container2 x: 25 y: 25 width:100 height:100 color: "red" property bool updatePositionWhileDragging: false property var posX: 0 property var posY: 0 function reset() { fakeHandle.x = 0 fakeHandle.y = 0 spyX.clear() spyY.clear() } Binding { when: container2.updatePositionWhileDragging target: container2 property: "posX" value: fakeHandle.x } Binding { when: container2.updatePositionWhileDragging target: container2 property: "posY" value: fakeHandle.y } Item { id: fakeHandle } MouseArea { anchors.fill : container2 drag.maximumX: 180 drag.maximumY: 180 drag.minimumX: 0 drag.minimumY: 0 drag.target: fakeHandle onReleased: if (!container2.updatePositionWhileDragging) { container2.posX = mouse.x; container2.posY = mouse.y } } } Component { id: nestedFlickableComponent Flickable { objectName: "outerFlickable" width: parent.width height: parent.height contentWidth: 400 contentHeight: 400 property alias innerFlickable: innerFlickable Flickable { id: innerFlickable objectName: "innerFlickable" width: parent.width height: parent.height contentWidth: 400 contentHeight: 400 Rectangle { width: 400 height: 400 gradient: Gradient { GradientStop { position: 0; color: "salmon" } GradientStop { position: 0; color: "navajowhite" } } } } } } Component { id: signalSpyComponent SignalSpy {} } TestCase { name:"mouserelease" when:windowShown function test_mouseDrag() { mouseDrag(container, 10, 10, util.dragThreshold * 2, util.dragThreshold * 3); compare(container.x, util.dragThreshold - 1); compare(container.y, util.dragThreshold * 2 - 1); } function test_doSomethingWhileDragging() { container2.updatePositionWhileDragging = false // dx and dy are superior to 3 times util.dragThreshold. // but here the dragging does not update posX and posY // posX and posY are only updated on mouseRelease container2.reset() mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 10*util.dragThreshold); compare(spyX.count, 1) compare(spyY.count, 1) container2.updatePositionWhileDragging = true // dx and dy are superior to 3 times util.dragThreshold. // 3 intermediate mouseMove when dragging container2.reset() mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 10*util.dragThreshold); compare(spyX.count, 3) compare(spyY.count, 3) // dx and dy are inferior to 3 times util.dragThreshold. // No intermediate mouseMove when dragging, only one mouseMove container2.reset() mouseDrag(container2, container2.x + 10, container2.y + 10, 2*util.dragThreshold, 2*util.dragThreshold); compare(spyX.count, 1) compare(spyY.count, 1) // dx is superior to 3 times util.dragThreshold. // 3 intermediate mouseMove when dragging on x axis // no move on the y axis container2.reset() mouseDrag(container2, container2.x + 10, container2.y + 10, 10*util.dragThreshold, 0); compare(spyX.count, 3) compare(spyY.count, 0) // dy is inferior to 3 times util.dragThreshold. // No intermediate mouseMove when dragging, only one mouseMove on y axis // no move on the x axis container2.reset() mouseDrag(container2, container2.x + 10, container2.y + 10, 0, 2*util.dragThreshold); compare(spyX.count, 0) compare(spyY.count, 1) } function test_dragAxis_data() { return [ { tag: "horizontal" }, { tag: "vertical" } ] } // mouseDrag() should not drag along an axis if the distance passed in for // that axis was 0. Doing so can interfere with tests for an item that e.g. // handles horizontal flicks which is within e.g. a Flickable that handles // vertical flicks. function test_dragAxis(data) { let horizontal = data.tag === "horizontal" let outerFlickable = createTemporaryObject(nestedFlickableComponent, root) verify(outerFlickable) // We want the outer flickable to use the opposite flick direction of the inner one, // as the inner one has the direction that we're interested in testing. outerFlickable.flickableDirection = horizontal ? Flickable.VerticalFlick : Flickable.HorizontalFlick let innerFlickable = outerFlickable.innerFlickable verify(innerFlickable) let horizontalFlickable = null let verticalFlickable = null if (horizontal) { innerFlickable.flickableDirection = Flickable.HorizontalFlick horizontalFlickable = innerFlickable verticalFlickable = outerFlickable } else { innerFlickable.flickableDirection = Flickable.VerticalFlick horizontalFlickable = outerFlickable verticalFlickable = innerFlickable } let movingHorizontallySpy = createTemporaryObject(signalSpyComponent, root, { target: horizontalFlickable, signalName: "movingHorizontallyChanged" }) verify(movingHorizontallySpy) verify(movingHorizontallySpy.valid) let movingVerticallySpy = createTemporaryObject(signalSpyComponent, root, { target: verticalFlickable, signalName: "movingVerticallyChanged" }) verify(movingVerticallySpy) verify(movingVerticallySpy.valid) let flickingHorizontallySpy = createTemporaryObject(signalSpyComponent, root, { target: horizontalFlickable, signalName: "flickingHorizontallyChanged" }) verify(flickingHorizontallySpy) verify(flickingHorizontallySpy.valid) let flickingVerticallySpy = createTemporaryObject(signalSpyComponent, root, { target: verticalFlickable, signalName: "flickingVerticallyChanged" }) verify(flickingVerticallySpy) verify(flickingVerticallySpy.valid) let contentXSpy = createTemporaryObject(signalSpyComponent, root, { target: horizontalFlickable, signalName: "contentXChanged" }) verify(contentXSpy) verify(contentXSpy.valid) let contentYSpy = createTemporaryObject(signalSpyComponent, root, { target: verticalFlickable, signalName: "contentYChanged" }) verify(contentYSpy) verify(contentYSpy.valid) // Dragging only horizontally should not result in movement on the Y axis, and vice versa. let horizontalDragDistance = horizontal ? innerFlickable.width - 10 : 0 let verticalDragDistance = horizontal ? 0 : innerFlickable.height - 10 mouseDrag(innerFlickable, 10, 10, horizontalDragDistance, verticalDragDistance) // Wait for it to stop moving. if (horizontal) { tryCompare(horizontalFlickable, "movingHorizontally", false) tryCompare(horizontalFlickable, "flickingHorizontally", false) } else { tryCompare(verticalFlickable, "movingVertically", false) tryCompare(verticalFlickable, "flickingVertically", false) } // 2 because it should change to true then false. compare(movingHorizontallySpy.count, horizontal ? 2 : 0) compare(movingVerticallySpy.count, horizontal ? 0 : 2) compare(flickingHorizontallySpy.count, horizontal ? 2 : 0) compare(flickingVerticallySpy.count, horizontal ? 0 : 2) if (horizontal) verify(contentXSpy.count > 0) else compare(contentXSpy.count, 0) if (horizontal) compare(contentYSpy.count, 0) else verify(contentYSpy.count > 0) } } }