/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "../../shared/util.h" #include #include #include class tst_qquickanimatedsprite : public QQmlDataTest { Q_OBJECT public: tst_qquickanimatedsprite(){} private slots: void initTestCase(); void test_properties(); void test_runningChangedSignal(); void test_frameChangedSignal(); }; void tst_qquickanimatedsprite::initTestCase() { QQmlDataTest::initTestCase(); QUnifiedTimer::instance()->setConsistentTiming(true); } void tst_qquickanimatedsprite::test_properties() { QQuickView *window = new QQuickView(0); window->setSource(testFileUrl("basic.qml")); window->show(); QVERIFY(QTest::qWaitForWindowExposed(window)); QVERIFY(window->rootObject()); QQuickAnimatedSprite* sprite = window->rootObject()->findChild("sprite"); QVERIFY(sprite); QTRY_VERIFY(sprite->running()); QVERIFY(!sprite->paused()); QVERIFY(sprite->interpolate()); QCOMPARE(sprite->loops(), 30); sprite->setRunning(false); QVERIFY(!sprite->running()); sprite->setInterpolate(false); QVERIFY(!sprite->interpolate()); delete window; } void tst_qquickanimatedsprite::test_runningChangedSignal() { QQuickView *window = new QQuickView(0); window->setSource(testFileUrl("runningChange.qml")); window->show(); QVERIFY(QTest::qWaitForWindowExposed(window)); QVERIFY(window->rootObject()); QQuickAnimatedSprite* sprite = window->rootObject()->findChild("sprite"); QVERIFY(sprite); QVERIFY(!sprite->running()); QSignalSpy runningChangedSpy(sprite, SIGNAL(runningChanged(bool))); sprite->setRunning(true); QTRY_COMPARE(runningChangedSpy.count(), 1); QTRY_VERIFY(!sprite->running()); QTRY_COMPARE(runningChangedSpy.count(), 2); delete window; } void tst_qquickanimatedsprite::test_frameChangedSignal() { QQuickView *window = new QQuickView(0); window->setSource(testFileUrl("frameChange.qml")); window->show(); QVERIFY(QTest::qWaitForWindowExposed(window)); QVERIFY(window->rootObject()); QQuickAnimatedSprite* sprite = window->rootObject()->findChild("sprite"); QVERIFY(sprite); QVERIFY(!sprite->running()); QVERIFY(!sprite->paused()); QCOMPARE(sprite->loops(), 3); QCOMPARE(sprite->frameCount(), 6); QSignalSpy frameChangedSpy(sprite, SIGNAL(currentFrameChanged(int))); sprite->setRunning(true); QTRY_COMPARE(frameChangedSpy.count(), 3*6); QTRY_VERIFY(!sprite->running()); delete window; } QTEST_MAIN(tst_qquickanimatedsprite) #include "tst_qquickanimatedsprite.moc"