import QtQuick 2.0 CanvasTestCase { id:testCase name: "pattern" function init_data() { return testData("2d"); } function test_basic(row) { var canvas = createCanvasObject(row); var ctx = canvas.getContext('2d'); ctx.reset(); canvas.destroy() } function test_animated(row) { var canvas = createCanvasObject(row); var ctx = canvas.getContext('2d'); ctx.reset(); canvas.destroy() } function test_image(row) { var canvas = createCanvasObject(row); var ctx = canvas.getContext('2d'); ctx.reset(); canvas.destroy() } function test_modified(row) { var canvas = createCanvasObject(row); var ctx = canvas.getContext('2d'); ctx.reset(); canvas.destroy() } function test_paint(row) { var canvas = createCanvasObject(row); var ctx = canvas.getContext('2d'); ctx.reset(); canvas.destroy() } function test_repeat(row) { var canvas = createCanvasObject(row); var ctx = canvas.getContext('2d'); ctx.reset(); canvas.destroy() } }