/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.9 Flickable { width: 200; height: 200 contentWidth: rect.width; contentHeight: rect.height property real minContentY: 0 property real maxContentY: 0 onContentYChanged: { minContentY = Math.min(contentY, minContentY) maxContentY = Math.max(contentY, maxContentY) } property real minContentX: 0 property real maxContentX: 0 onContentXChanged: { minContentX = Math.min(contentX, minContentX) maxContentX = Math.max(contentX, maxContentX) } property real minVerticalOvershoot: 0 property real maxVerticalOvershoot: 0 onVerticalOvershootChanged: { minVerticalOvershoot = Math.min(verticalOvershoot, minVerticalOvershoot) maxVerticalOvershoot = Math.max(verticalOvershoot, maxVerticalOvershoot) } property real minHorizontalOvershoot: 0 property real maxHorizontalOvershoot: 0 onHorizontalOvershootChanged: { minHorizontalOvershoot = Math.min(horizontalOvershoot, minHorizontalOvershoot) maxHorizontalOvershoot = Math.max(horizontalOvershoot, maxHorizontalOvershoot) } function reset() { minContentY = contentY maxContentY = contentY minContentX = contentX maxContentX = contentX minVerticalOvershoot = 0 maxVerticalOvershoot = 0 minHorizontalOvershoot = 0 maxHorizontalOvershoot = 0 } Rectangle { id: rect color: "red" width: 400; height: 400 } }