/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #if QT_CONFIG(opengl) #include #include #include #include #endif #include #include #include #include #include #include #include "../../shared/util.h" #include #include class tst_RenderControl : public QQmlDataTest { Q_OBJECT private slots: void initTestCase(); void renderAndReadBack(); }; void tst_RenderControl::initTestCase() { QQmlDataTest::initTestCase(); } class AnimationDriver : public QAnimationDriver { public: AnimationDriver(int msPerStep) : m_step(msPerStep) { } void advance() override { m_elapsed += m_step; advanceAnimation(); } qint64 elapsed() const override { return m_elapsed; } private: int m_step; qint64 m_elapsed = 0; }; void tst_RenderControl::renderAndReadBack() { static const int ANIM_ADVANCE_PER_FRAME = 16; // milliseconds QScopedPointer animDriver(new AnimationDriver(ANIM_ADVANCE_PER_FRAME)); animDriver->install(); // ### Qt 6: migrate this to OpenGL-on-RHI #if QT_CONFIG(opengl) if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::OpenGL)) QSKIP("Skipping due to platform not supporting OpenGL at run time"); QScopedPointer context(new QOpenGLContext); QVERIFY(context->create()); QScopedPointer offscreenSurface(new QOffscreenSurface); offscreenSurface->setFormat(context->format()); offscreenSurface->create(); QVERIFY(context->makeCurrent(offscreenSurface.data())); QScopedPointer renderControl(new QQuickRenderControl); QScopedPointer quickWindow(new QQuickWindow(renderControl.data())); QScopedPointer qmlEngine(new QQmlEngine); QScopedPointer qmlComponent(new QQmlComponent(qmlEngine.data(), testFileUrl(QLatin1String("rect.qml")))); QVERIFY(!qmlComponent->isLoading()); if (qmlComponent->isError()) { for (const QQmlError &error : qmlComponent->errors()) qWarning() << error.url() << error.line() << error; } QVERIFY(!qmlComponent->isError()); QObject *rootObject = qmlComponent->create(); if (qmlComponent->isError()) { for (const QQmlError &error : qmlComponent->errors()) qWarning() << error.url() << error.line() << error; } QVERIFY(!qmlComponent->isError()); QQuickItem *rootItem = qobject_cast(rootObject); QVERIFY(rootItem); QCOMPARE(rootItem->size(), QSize(200, 200)); quickWindow->contentItem()->setSize(rootItem->size()); quickWindow->setGeometry(0, 0, rootItem->width(), rootItem->height()); rootItem->setParentItem(quickWindow->contentItem()); renderControl->initialize(context.data()); // cannot do this test with the 'software' backend of Qt Quick QSGRendererInterface::GraphicsApi api = quickWindow->rendererInterface()->graphicsApi(); if (api != QSGRendererInterface::OpenGL) QSKIP("Skipping due to Qt Quick not using the direct OpenGL rendering path"); QScopedPointer fbo(new QOpenGLFramebufferObject(rootItem->size().toSize(), QOpenGLFramebufferObject::CombinedDepthStencil)); quickWindow->setRenderTarget(fbo.data()); for (int frame = 0; frame < 100; ++frame) { // have to process events, e.g. to get queued metacalls delivered QCoreApplication::processEvents(); if (frame > 0) { // Quick animations will now think that ANIM_ADVANCE_PER_FRAME milliseconds have passed, // even though in reality we have a tight loop that generates frames unthrottled. animDriver->advance(); } renderControl->polishItems(); renderControl->sync(); renderControl->render(); context->functions()->glFlush(); QImage img = fbo->toImage(); QVERIFY(!img.isNull()); QCOMPARE(img.size(), rootItem->size()); const int maxFuzz = 2; // The scene is: background, rectangle, text // where rectangle rotates QRgb background = img.pixel(5, 5); QVERIFY(qAbs(qRed(background) - 70) < maxFuzz); QVERIFY(qAbs(qGreen(background) - 130) < maxFuzz); QVERIFY(qAbs(qBlue(background) - 180) < maxFuzz); background = img.pixel(195, 195); QVERIFY(qAbs(qRed(background) - 70) < maxFuzz); QVERIFY(qAbs(qGreen(background) - 130) < maxFuzz); QVERIFY(qAbs(qBlue(background) - 180) < maxFuzz); // after about 1.25 seconds (animation time, one iteration is 16 ms // thanks to our custom animation driver) the rectangle reaches a 90 // degree rotation, that should be frame 76 if (frame <= 2 || (frame >= 76 && frame <= 80)) { QRgb c = img.pixel(28, 28); // rectangle QVERIFY(qAbs(qRed(c) - 152) < maxFuzz); QVERIFY(qAbs(qGreen(c) - 251) < maxFuzz); QVERIFY(qAbs(qBlue(c) - 152) < maxFuzz); } else { QRgb c = img.pixel(28, 28); // background because rectangle got rotated so this pixel is not covered by it QVERIFY(qAbs(qRed(c) - 70) < maxFuzz); QVERIFY(qAbs(qGreen(c) - 130) < maxFuzz); QVERIFY(qAbs(qBlue(c) - 180) < maxFuzz); } } #else QSKIP("No OpenGL, skipping rendercontrol test"); #endif } #include "tst_qquickrendercontrol.moc" QTEST_MAIN(tst_RenderControl)