/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include #include "../../shared/util.h" class TestShaderEffect : public QQuickShaderEffect { Q_OBJECT Q_PROPERTY(QVariant source READ dummyRead NOTIFY sourceChanged) Q_PROPERTY(QVariant _0aA9zZ READ dummyRead NOTIFY dummyChanged) Q_PROPERTY(QVariant x86 READ dummyRead NOTIFY dummyChanged) Q_PROPERTY(QVariant X READ dummyRead NOTIFY dummyChanged) Q_PROPERTY(QMatrix4x4 mat4x4 READ mat4x4Read NOTIFY dummyChanged) public: TestShaderEffect(QQuickItem* parent = nullptr) : QQuickShaderEffect(parent) { } QMatrix4x4 mat4x4Read() const { return QMatrix4x4(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1); } QVariant dummyRead() const { return QVariant(); } int signalsConnected = 0; protected: void connectNotify(const QMetaMethod &) override { ++signalsConnected; } void disconnectNotify(const QMetaMethod &) override { --signalsConnected; } signals: void dummyChanged(); void sourceChanged(); private: }; class tst_qquickshadereffect : public QQmlDataTest { Q_OBJECT public: tst_qquickshadereffect(); private slots: void initTestCase(); void cleanupTestCase(); void testConnection(); void deleteSourceItem(); void deleteShaderEffectSource(); void twoImagesOneShaderEffect(); void withoutQmlEngine(); void hideParent(); private: enum PresenceFlags { VertexPresent = 0x01, TexCoordPresent = 0x02, MatrixPresent = 0x04, OpacityPresent = 0x08, SourcePresent = 0x10 }; }; tst_qquickshadereffect::tst_qquickshadereffect() { qmlRegisterType("ShaderEffectTest", 1, 0, "TestShaderEffect"); } void tst_qquickshadereffect::initTestCase() { QQmlDataTest::initTestCase(); } void tst_qquickshadereffect::cleanupTestCase() { } void tst_qquickshadereffect::testConnection() { // verify that the property notify signal is connected QQuickView *view = new QQuickView(nullptr); view->setSource(QUrl(QStringLiteral("qrc:/data/connections.qml"))); auto *shaderEffectItem = qobject_cast(view->rootObject()); QVERIFY(shaderEffectItem); QCOMPARE(shaderEffectItem->signalsConnected, 0); view->show(); QVERIFY(QTest::qWaitForWindowExposed(view)); QSGRendererInterface *rif = view->rendererInterface(); if (rif && rif->graphicsApi() != QSGRendererInterface::Software) QCOMPARE(shaderEffectItem->signalsConnected, 1); } void tst_qquickshadereffect::deleteSourceItem() { // purely to ensure that deleting the sourceItem of a shader doesn't cause a crash QQuickView *view = new QQuickView(nullptr); view->setSource(QUrl(QStringLiteral("qrc:/data/deleteSourceItem.qml"))); view->show(); QVERIFY(QTest::qWaitForWindowExposed(view)); QVERIFY(view); QObject *obj = view->rootObject(); QVERIFY(obj); QMetaObject::invokeMethod(obj, "setDeletedSourceItem"); QTest::qWait(50); delete view; } void tst_qquickshadereffect::deleteShaderEffectSource() { // purely to ensure that deleting the sourceItem of a shader doesn't cause a crash QQuickView *view = new QQuickView(nullptr); view->setSource(QUrl(QStringLiteral("qrc:/data/deleteShaderEffectSource.qml"))); view->show(); QVERIFY(QTest::qWaitForWindowExposed(view)); QVERIFY(view); QObject *obj = view->rootObject(); QVERIFY(obj); QMetaObject::invokeMethod(obj, "setDeletedShaderEffectSource"); QTest::qWait(50); delete view; } void tst_qquickshadereffect::twoImagesOneShaderEffect() { // Don't crash when having a ShaderEffect and an Image sharing the texture via supportsAtlasTextures QQuickView *view = new QQuickView(nullptr); view->setSource(QUrl(QStringLiteral("qrc:/data/twoImagesOneShaderEffect.qml"))); view->show(); QVERIFY(QTest::qWaitForWindowExposed(view)); QVERIFY(view); QObject *obj = view->rootObject(); QVERIFY(obj); delete view; } void tst_qquickshadereffect::withoutQmlEngine() { // using a shader without QML engine used to crash auto window = new QQuickWindow; auto shaderEffect = new TestShaderEffect(window->contentItem()); shaderEffect->setVertexShader(QUrl()); QVERIFY(shaderEffect->isComponentComplete()); delete window; } // QTBUG-86402: hiding the parent of an item that uses an effect should not cause a crash. void tst_qquickshadereffect::hideParent() { QScopedPointer view(new QQuickView); view->setSource(QUrl(QStringLiteral("qrc:/data/hideParent.qml"))); QCOMPARE(view->status(), QQuickView::Ready); view->show(); QVERIFY(QTest::qWaitForWindowExposed(view.data())); // Should finish without crashing. QTRY_VERIFY(view->rootObject()->property("finished").toBool()); } QTEST_MAIN(tst_qquickshadereffect) #include "tst_qquickshadereffect.moc"