/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include "../../shared/util.h" class tst_qquicksmoothedanimation : public QQmlDataTest { Q_OBJECT public: tst_qquicksmoothedanimation(); private slots: void defaultValues(); void values(); void disabled(); void simpleAnimation(); void valueSource(); void behavior(); void deleteOnUpdate(); void zeroDuration(); void noStart(); private: QQmlEngine engine; }; tst_qquicksmoothedanimation::tst_qquicksmoothedanimation() { } void tst_qquicksmoothedanimation::defaultValues() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("smoothedanimation1.qml")); QQuickSmoothedAnimation *obj = qobject_cast(c.create()); QVERIFY(obj != nullptr); QCOMPARE(obj->to(), 0.); QCOMPARE(obj->velocity(), 200.); QCOMPARE(obj->duration(), -1); QCOMPARE(obj->maximumEasingTime(), -1); QCOMPARE(obj->reversingMode(), QQuickSmoothedAnimation::Eased); delete obj; } void tst_qquicksmoothedanimation::values() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("smoothedanimation2.qml")); QQuickSmoothedAnimation *obj = qobject_cast(c.create()); QVERIFY(obj != nullptr); QCOMPARE(obj->to(), 10.); QCOMPARE(obj->velocity(), 200.); QCOMPARE(obj->duration(), 300); QCOMPARE(obj->maximumEasingTime(), -1); QCOMPARE(obj->reversingMode(), QQuickSmoothedAnimation::Immediate); delete obj; } void tst_qquicksmoothedanimation::disabled() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("smoothedanimation3.qml")); QQuickSmoothedAnimation *obj = qobject_cast(c.create()); QVERIFY(obj != nullptr); QCOMPARE(obj->to(), 10.); QCOMPARE(obj->velocity(), 250.); QCOMPARE(obj->maximumEasingTime(), 150); QCOMPARE(obj->reversingMode(), QQuickSmoothedAnimation::Sync); delete obj; } void tst_qquicksmoothedanimation::simpleAnimation() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("simpleanimation.qml")); QObject *obj = c.create(); QVERIFY(obj); QQuickRectangle *rect = obj->findChild("rect"); QVERIFY(rect); QQuickSmoothedAnimation *animation = obj->findChild("anim"); QVERIFY(animation); animation->setTargetObject(rect); animation->setProperty("x"); animation->setTo(200); animation->setDuration(250); QCOMPARE(animation->target(), rect); QCOMPARE(animation->property(), QLatin1String("x")); QCOMPARE(animation->to(), qreal(200)); animation->start(); QVERIFY(animation->isRunning()); QTest::qWait(animation->duration()); QTRY_COMPARE(rect->x(), qreal(200)); QTest::qWait(100); //smoothed animation doesn't report stopped until delayed timer fires QVERIFY(!animation->isRunning()); rect->setX(0); animation->start(); QVERIFY(animation->isRunning()); animation->pause(); QVERIFY(animation->isRunning()); QVERIFY(animation->isPaused()); animation->setCurrentTime(125); QCOMPARE(animation->currentTime(), 125); QCOMPARE(rect->x(), qreal(100)); } void tst_qquicksmoothedanimation::valueSource() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("smoothedanimationValueSource.qml")); QQuickRectangle *rect = qobject_cast(c.create()); QVERIFY(rect); QQuickRectangle *theRect = rect->findChild("theRect"); QVERIFY(theRect); QQuickSmoothedAnimation *easeX = rect->findChild("easeX"); QVERIFY(easeX); QVERIFY(easeX->isRunning()); QQuickSmoothedAnimation *easeY = rect->findChild("easeY"); QVERIFY(easeY); QVERIFY(easeY->isRunning()); // XXX get the proper duration QTest::qWait(100); QTRY_VERIFY(!easeX->isRunning()); QTRY_VERIFY(!easeY->isRunning()); QTRY_COMPARE(theRect->x(), qreal(200)); QTRY_COMPARE(theRect->y(), qreal(200)); delete rect; } void tst_qquicksmoothedanimation::behavior() { #ifdef Q_CC_MINGW QSKIP("QTBUG-36290 - MinGW Animation tests are flaky."); #endif QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("smoothedanimationBehavior.qml")); QQuickRectangle *rect = qobject_cast(c.create()); QVERIFY(rect); QQuickRectangle *theRect = rect->findChild("theRect"); QVERIFY(theRect); QQuickSmoothedAnimation *easeX = rect->findChild("easeX"); QVERIFY(easeX); QQuickSmoothedAnimation *easeY = rect->findChild("easeY"); QVERIFY(easeY); // XXX get the proper duration QTest::qWait(400); QTRY_VERIFY(!easeX->isRunning()); QTRY_VERIFY(!easeY->isRunning()); QTRY_COMPARE(theRect->x(), qreal(200)); QTRY_COMPARE(theRect->y(), qreal(200)); delete rect; } void tst_qquicksmoothedanimation::deleteOnUpdate() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("deleteOnUpdate.qml")); QQuickRectangle *rect = qobject_cast(c.create()); QVERIFY(rect); QQuickSmoothedAnimation *anim = rect->findChild("anim"); QVERIFY(anim); //don't crash QTest::qWait(500); delete rect; } void tst_qquicksmoothedanimation::zeroDuration() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("smoothedanimationZeroDuration.qml")); QQuickRectangle *rect = qobject_cast(c.create()); QVERIFY(rect); QQuickRectangle *theRect = rect->findChild("theRect"); QVERIFY(theRect); QQuickSmoothedAnimation *easeX = rect->findChild("easeX"); QVERIFY(easeX); QVERIFY(easeX->isRunning()); QTRY_VERIFY(!easeX->isRunning()); QTRY_COMPARE(theRect->x(), qreal(200)); delete rect; } //verify that an empty SmoothedAnimation does not fire up the animation system //and keep it running forever void tst_qquicksmoothedanimation::noStart() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("smoothedanimation1.qml")); QQuickSmoothedAnimation *obj = qobject_cast(c.create()); QVERIFY(obj != nullptr); obj->start(); QCOMPARE(obj->isRunning(), false); QTest::qWait(100); QCOMPARE(obj->isRunning(), false); //this could fail if the test is being run in parallel with other tests //or if an earlier test failed and didn't clean up (left an animation running) //QCOMPARE(QUnifiedTimer::instance()->runningAnimationCount(), 0); delete obj; } QTEST_MAIN(tst_qquicksmoothedanimation) #include "tst_qquicksmoothedanimation.moc"