/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include "../../shared/util.h" class tst_qquickspringanimation : public QQmlDataTest { Q_OBJECT public: tst_qquickspringanimation(); private slots: void defaultValues(); void values(); void disabled(); void inTransition(); private: QQmlEngine engine; }; tst_qquickspringanimation::tst_qquickspringanimation() { } void tst_qquickspringanimation::defaultValues() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("springanimation1.qml")); QQuickSpringAnimation *obj = qobject_cast(c.create()); QVERIFY(obj != nullptr); QCOMPARE(obj->to(), 0.); QCOMPARE(obj->velocity(), 0.); QCOMPARE(obj->spring(), 0.); QCOMPARE(obj->damping(), 0.); QCOMPARE(obj->epsilon(), 0.01); QCOMPARE(obj->modulus(), 0.); QCOMPARE(obj->mass(), 1.); QCOMPARE(obj->isRunning(), false); delete obj; } void tst_qquickspringanimation::values() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("springanimation2.qml")); QObject *root = c.create(); QQuickSpringAnimation *obj = root->findChild(); QVERIFY(obj != nullptr); QCOMPARE(obj->to(), 1.44); QCOMPARE(obj->velocity(), 0.9); QCOMPARE(obj->spring(), 1.0); QCOMPARE(obj->damping(), 0.5); QCOMPARE(obj->epsilon(), 0.25); QCOMPARE(obj->modulus(), 360.0); QCOMPARE(obj->mass(), 2.0); QCOMPARE(obj->isRunning(), true); QTRY_COMPARE(obj->isRunning(), false); delete obj; } void tst_qquickspringanimation::disabled() { QQmlEngine engine; QQmlComponent c(&engine, testFileUrl("springanimation3.qml")); QQuickSpringAnimation *obj = qobject_cast(c.create()); QVERIFY(obj != nullptr); QCOMPARE(obj->to(), 1.44); QCOMPARE(obj->velocity(), 0.9); QCOMPARE(obj->spring(), 1.0); QCOMPARE(obj->damping(), 0.5); QCOMPARE(obj->epsilon(), 0.25); QCOMPARE(obj->modulus(), 360.0); QCOMPARE(obj->mass(), 2.0); QCOMPARE(obj->isRunning(), false); delete obj; } void tst_qquickspringanimation::inTransition() { QQuickView view(testFileUrl("inTransition.qml")); view.show(); // this used to crash after ~1 sec, once the spring animation was done QTest::qWait(2000); } QTEST_MAIN(tst_qquickspringanimation) #include "tst_qquickspringanimation.moc"