/**************************************************************************** ** ** Copyright (C) 2016 Jolla Ltd, author: ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 /* This test verifies that when we have an update to opacity above a batch root, the opacity of the batch root's children is rendered correctly. The Text element has 1000 glyphs in it, which is needed for contentRoot to become a batch root when the scale changes. #samples: 2 PixelPos R G B Error-tolerance #base: 50 50 0.0 0.0 1.0 0.0 #final: 50 50 0.5 0.5 1.0 0.05 */ RenderTestBase { id: root Item { id: failRoot; property alias itemScale: contentItem.scale Item { id: contentItem width: 100 height: 100 Rectangle { width: 100 height: 100 color: "blue" Text { id: input color: "black" Component.onCompleted: { for (var i = 0; i<1000; ++i) input.text += 'x' } } } } } SequentialAnimation { id: unifiedAnimation; NumberAnimation { properties: "opacity,itemScale"; duration: 256; from: 1; to: 0.5; target: failRoot } ScriptAction { script: root.finalStageComplete = true; } } onEnterFinalStage: { unifiedAnimation.running = true; } }