/**************************************************************************** ** ** Copyright (C) 2016 Jolla Ltd, author: ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 /* The test verifies that batching does not interfere with overlapping regions. #samples: 8 PixelPos R G B Error-tolerance #base: 0 0 1.0 0.0 0.0 0.05 #base: 1 1 0.0 0.0 1.0 0.05 #base: 10 10 1.0 0.0 0.0 0.05 #base: 1 11 0.0 0.0 1.0 0.05 #final: 0 0 1.0 0.0 0.0 0.05 #final: 1 1 0.0 1.0 0.0 0.05 #final: 10 10 1.0 0.0 0.0 0.05 #final: 1 11 0.0 1.0 0.0 0.05 */ RenderTestBase { id: root opacity: 0.99 Rectangle { width: 100 height: 9 color: Qt.rgba(1, 0, 0); Rectangle { id: box width: 5 height: 5 x: 1 y: 1 color: Qt.rgba(0, 0, 1); } } ShaderEffect { // Something which blends and is different than rectangle. Will get its own batch width: 100 height: 9 y: 10 fragmentShader: "varying highp vec2 qt_TexCoord0; void main() { gl_FragColor = vec4(1, 0, 0, 1); }" Rectangle { width: 5 height: 5 x: 1 y: 1 color: box.color } } onEnterFinalStage: { box.color = Qt.rgba(0, 1, 0); root.finalStageComplete = true; } }