/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.0 import Qt.labs.particles 1.0 Item { id:block property bool dying: false property bool spawned: false property int type: 0 property int targetX: 0 property int targetY: 0 SpringFollow on x { enabled: spawned; to: targetX; spring: 2; damping: 0.2 } SpringFollow on y { to: targetY; spring: 2; damping: 0.2 } Image { id: img source: { if(type == 0){ "pics/redStone.png"; } else if(type == 1) { "pics/blueStone.png"; } else { "pics/greenStone.png"; } } opacity: 0 Behavior on opacity { NumberAnimation { duration: 200 } } anchors.fill: parent } Particles { id: particles width:1; height:1; anchors.centerIn: parent; emissionRate: 0; lifeSpan: 700; lifeSpanDeviation: 600; angle: 0; angleDeviation: 360; velocity: 100; velocityDeviation:30; source: { if(type == 0){ "pics/redStar.png"; } else if (type == 1) { "pics/blueStar.png"; } else { "pics/greenStar.png"; } } } states: [ State{ name: "AliveState"; when: spawned == true && dying == false PropertyChanges { target: img; opacity: 1 } }, State{ name: "DeathState"; when: dying == true StateChangeScript { script: particles.burst(50); } PropertyChanges { target: img; opacity: 0 } StateChangeScript { script: block.destroy(1000); } } ] }