# Generated from nodetypes_ng.pro. ##################################################################### ## nodetypes_ng Binary: ##################################################################### qt_internal_add_manual_test(nodetypes_ng GUI SOURCES nodetypes_ng.cpp PUBLIC_LIBRARIES Qt::Gui Qt::Qml Qt::Quick ) # Resources: set(nodetypes_ng_resource_files "AtlasedImages.qml" "CompressedImages.qml" "DistanceFieldText.qml" "Images.qml" "Layers.qml" "LotsOfNodes.qml" "LotsOfRects.qml" "MoreWindows.qml" "MultiClipRects.qml" "Painter.qml" "Rects.qml" "ShaderEffect.qml" "ShaderEffectNoAnim.qml" "ShaderEffectSource.qml" "SimpleRect.qml" "Text.qml" "arrow-down.png" "arrow-up.png" "blacknwhite.png" "car_etc2_nomips.ktx" "face-smile.png" "main.qml" "minus-sign.png" "plus-sign.png" "qt.png" "qt_bc1_10mips.ktx" "shadow_pass1.frag.qsb" "shadow_pass1_legacy_gl.frag" "shadow_pass2.frag.qsb" "shadow_pass2_legacy_gl.frag" "wobble.frag.qsb" "wobble.vert.qsb" "wobble_legacy_gl.frag" "wobble_legacy_gl.vert" ) qt_internal_add_resource(nodetypes_ng "nodetypes_ng" PREFIX "/" FILES ${nodetypes_ng_resource_files} ) #### Keys ignored in scope 1:.:.:nodetypes_ng.pro:: # OTHER_FILES = "main.qml" "SimpleRect.qml" "Rects.qml" "LotsOfRects.qml"