/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the manual tests of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.12 ParallelAnimation { id: root property Item target: null property int duration: 500 property vector2d velocity: Qt.vector2d(0,0) function restart(vel) { stop() velocity = vel start() } NumberAnimation { id: xAnim target: root.target property: "x" to: target.x + velocity.x / duration * 100000 duration: root.duration easing.type: Easing.OutQuad } NumberAnimation { id: yAnim target: root.target property: "y" to: target.y + velocity.y / duration * 100000 duration: root.duration easing.type: Easing.OutQuad } }