/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the manual tests of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.14 import Qt.labs.animation 1.0 Item { id: root property int value: 50 property int maximumValue: 99 property alias label: label.text property alias tapEnabled: tap.enabled property alias pressed: tap.pressed signal tapped DragHandler { id: dragHandler objectName: label.text + " DragHandler" target: knob xAxis.enabled: false } WheelHandler { id: wheelHandler objectName: label.text + " WheelHandler" acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad invertible: false // Don't let the system "natural scrolling" setting affect this rotationScale: -0.5 // But make it go consistently in the same direction as the fingers or wheel, a bit slow target: knob property: "y" } Rectangle { id: slot anchors.top: parent.top anchors.bottom: parent.bottom anchors.margins: 10 anchors.topMargin: label.height + 6 anchors.bottomMargin: valueLabel.height + 4 anchors.horizontalCenter: parent.horizontalCenter width: 10 color: "black" radius: width / 2 smooth: true } Rectangle { // RectangularGlow is better, but that's a different module id: glow anchors.fill: knob anchors.margins: -5 anchors.leftMargin: -2 anchors.horizontalCenterOffset: 1 radius: 5 color: "#4400FFFF" opacity: tap.pressed || tapFlash.running ? 1 : 0 FlashAnimation on visible { id: tapFlash } } Image { id: knob source: "../resources/mixer-knob.png" antialiasing: true x: slot.x - width / 2 + slot.width / 2 height: root.width / 2 width: implicitWidth / implicitHeight * height property bool programmatic: false property real multiplier: root.maximumValue / (ybr.maximum - ybr.minimum) onYChanged: if (!programmatic) root.value = root.maximumValue - (knob.y - ybr.minimum) * multiplier transformOrigin: Item.Center function setValue(value) { knob.y = ybr.maximum - value / knob.multiplier } TapHandler { id: tap objectName: label.text + " TapHandler" gesturePolicy: TapHandler.DragThreshold onTapped: { tapFlash.start() root.tapped } } BoundaryRule on y { id: ybr minimum: slot.y maximum: slot.height + slot.y - knob.height } } Text { id: valueLabel font.pointSize: 16 color: "red" anchors.bottom: parent.bottom anchors.horizontalCenter: parent.horizontalCenter text: root.value } Text { id: label font.pointSize: 12 color: "red" anchors.top: parent.top anchors.topMargin: 5 anchors.horizontalCenter: parent.horizontalCenter } onHeightChanged: { knob.programmatic = true knob.setValue(root.value) knob.programmatic = false } }