/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the manual tests of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.8 import Qt.labs.handlers 1.0 import "content" Rectangle { width: 1024; height: 600 color: "beige" objectName: "beige root" function getTransformationDetails(item, pinchhandler) { return "scale:" + pinchhandler.scale.toFixed(2) + " rotation:" + pinchhandler.rotation.toFixed(2) + " translation:" + "(" + pinchhandler.translation.x.toFixed(2) + "," + pinchhandler.translation.y.toFixed(2) + ")" } Rectangle { id: container objectName: "container rect" width: 600 height: 500 color: pinch3.active ? "red" : "black" antialiasing: true Loader { source: "../touch/mpta-crosshairs.qml" anchors.fill: parent anchors.margins: 2 } Item { anchors.fill: parent // In order for PinchHandler to get a chance to take a passive grab, it has to get the touchpoints first. // In order to get the touchpoints first, it has to be on top of the Z order: i.e. come last in paintOrderChildItems(). // This is the opposite situation as with filtersChildMouseEvents: e.g. PinchArea would have wanted to be the parent, // if it even knew that trick (which it doesn't). PinchHandler { id: pinch3 objectName: "3-finger pinch" target: container minimumPointCount: 3 minimumScale: 0.1 maximumScale: 10 onActiveChanged: if (!active) fling.restart(centroidVelocity) } DragHandler { id: dragHandler objectName: "DragHandler" target: container acceptedModifiers: Qt.MetaModifier onActiveChanged: if (!active) fling.restart(point.velocity) } } MomentumAnimation { id: fling; target: container } } Text { anchors.bottom: parent.bottom text: pinch3.active ? getTransformationDetails(container, pinch3) : "Pinch with 3 fingers to scale, rotate and translate\nHold down Meta to drag with one finger or mouse" } }