/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the manual tests of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.12 import "content" Rectangle { width: 1024; height: 600 color: "#eee" function getTransformationDetails(item, pinchhandler) { return "\n\npinch.scale:" + pinchhandler.scale.toFixed(2) + "\npinch.rotation:" + pinchhandler.rotation.toFixed(2) + "\npinch.translation:" + "(" + pinchhandler.translation.x.toFixed(2) + "," + pinchhandler.translation.y.toFixed(2) + ")" + "\nrect.scale: " + item.scale.toFixed(2) + "\nrect.rotation: " + item.rotation.toFixed(2) + "\nrect.position: " + "(" + item.x.toFixed(2) + "," + item.y.toFixed(2) + ")" } function activePincher() { if (grandparentPinch.active) return grandparentPinch else if (parentPinch.active) return parentPinch else if (pinch2.active) return pinch2 return pinch3 // always return a pinch handler, even when its inactive. The indicator will be invisble anyway. } Rectangle { width: parent.width - 100; height: parent.height - 100; x: 50; y: 50 color: "beige" border.width: grandparentPinch.active ? 2 : 0 border.color: border.width > 0 ? "red" : "transparent" antialiasing: true PinchHandler { id: grandparentPinch objectName: "grandparent pinch" minimumScale: 0.5 maximumScale: 3 minimumPointCount: 3 } Text { text: "Pinch with 3 fingers to scale, rotate and translate" + getTransformationDetails(parent, grandparentPinch) } Rectangle { width: parent.width - 100; height: parent.height - 100; x: 50; y: 50 color: "#ffe0e0e0" antialiasing: true PinchHandler { id: parentPinch objectName: "parent pinch" minimumScale: 0.5 maximumScale: 3 } Text { text: "Pinch with 2 fingers to scale, rotate and translate" + getTransformationDetails(parent, parentPinch) } Rectangle { id: rect2 width: 400 height: 300 color: "lightsteelblue" antialiasing: true x: 100 y: 200 rotation: 30 transformOrigin: Item.TopRight border.width: (lsbDragHandler.active || pinch2.active) ? 2 : 0 border.color: border.width > 0 ? "red" : "transparent" Text { anchors.centerIn: parent text: "Pinch with 2 fingers to scale, rotate and translate\nDrag with 1 finger" + getTransformationDetails(rect2, pinch2) + "\nz " + rect2.z } DragHandler { id: lsbDragHandler objectName: "lightsteelblue drag" } PinchHandler { id: pinch2 objectName: "lightsteelblue pinch" minimumRotation: -45 maximumRotation: 45 minimumScale: 0.5 maximumScale: 3 xAxis.minimum: 0 xAxis.maximum: 600 // acceptedModifiers: Qt.ControlModifier } TapHandler { gesturePolicy: TapHandler.DragThreshold; onTapped: rect2.z = rect3.z + 1 } } Rectangle { id: rect3 x: 500 width: 400 height: 300 color: "wheat" antialiasing: true border.width: (wheatDragHandler.active || pinch3.active) ? 2 : 0 border.color: border.width > 0 ? "red" : "transparent" Text { anchors.centerIn: parent text: "Pinch with 3 fingers to scale, rotate and translate\nDrag with 1 finger" + getTransformationDetails(rect3, pinch3) + "\nz " + rect3.z } DragHandler { id: wheatDragHandler objectName: "wheat drag" } PinchHandler { id: pinch3 objectName: "wheat 3-finger pinch" minimumPointCount: 3 minimumScale: 0.1 maximumScale: 10 onActiveChanged: { if (!active) anim.restart(centroid.velocity) } } TapHandler { gesturePolicy: TapHandler.DragThreshold; onTapped: rect3.z = rect2.z + 1 } MomentumAnimation { id: anim; target: rect3 } } } } Rectangle { id: centroidIndicator property QtObject pincher: activePincher() x: pincher.centroid.scenePosition.x - radius y: pincher.centroid.scenePosition.y - radius z: 1 visible: pincher.active radius: width / 2 width: 10 height: width color: "red" } }