// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtGraphicalEffects import QtQuick Item { id: root width: PathView.view.delegateSize height: width z: PathView.zOrder transform: [ Rotation { angle: root.PathView.rotateY origin.x: sourceImage.width / 2 origin.y: sourceImage.height * 0.3 axis.x: 0 axis.y: 1 axis.z: 0 }, Scale { xScale: 1.0 yScale: root.PathView.scale origin.x: sourceImage.width / 2 origin.y: sourceImage.height * 0.4 } ] Image { id: sourceImage width: root.PathView.view.delegateSize height: width fillMode: Image.PreserveAspectFit source: "file:/" + docImagesDir + model.source Rectangle { x: (sourceImage.width - sourceImage.paintedWidth) / 2 width: sourceImage.paintedWidth + (index == 6 ? 2 : 1) height: sourceImage.height color: "transparent" border.color: "#f4f4f4" antialiasing: true visible: !model.dark } } ShaderEffectSource { id: reflection sourceItem: sourceImage y: sourceItem.height width: sourceItem.width height: sourceItem.height transform: [ Rotation { origin.x: reflection.width / 2 origin.y: reflection.height / 2 axis.x: 1 axis.y: 0 axis.z: 0 angle: 180 } ] } Rectangle { objectName: sourceImage.source.toString().slice(-20) x: (parent.width - sourceImage.paintedWidth) / 2// + (paintedWidthDiff > 0 ? 1.0 - paintedWidthDiff : 0) y: reflection.y width: sourceImage.paintedWidth + (index == 6 ? 2 : 1) height: sourceImage.paintedHeight // TODO: figure out how to get perfect x/width without using the current width hack // readonly property real paintedWidthDiff: sourceImage.paintedWidth - Math.floor(sourceImage.paintedWidth) gradient: Gradient { GradientStop { position: 0.0 color: Qt.rgba(backgroundColor.r, backgroundColor.g, backgroundColor.b, 0.33) } GradientStop { // This determines the point at which the reflection fades out. position: 1.0 color: backgroundColor } } } }