import QtQuick 2.0 Rectangle { width: 320 height: 480 color: "black" Text { id: text anchors.fill: parent font.pixelSize: 16 text: "In the field of computer graphics, a shader is a set of software instructions which" + " is used primarily to calculate rendering effects on graphics hardware with a high " + "degree of flexibility. Shaders are used to program the graphics processing unit (GP" + "U) programmable rendering pipeline, which has mostly superseded the fixed-function " + "pipeline that allowed only common geometry transformation and pixel-shading functio" + "ns; with shaders, customized effects can be used." wrapMode: Text.Wrap color: "yellow" visible: false } ShaderEffectSource { anchors.fill: parent sourceItem: text smooth: true mipmap: false scale: 1.0 } }