/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 Rectangle { id: main property bool reversed: false property real speed: 5 property bool framesync: false width: 320 height: 480 color: "lightgray" Column { id: controls anchors.horizontalCenter: parent.horizontalCenter anchors.bottom: parent.bottom anchors.bottomMargin: 30 width: parent.width - 10 spacing: 5 Text { text: framesync ? "Rate: FrameSync" : "Rate: FrameRate" width: controls.width height: 50 verticalAlignment: Text.AlignVCenter horizontalAlignment: Text.AlignHCenter MouseArea { anchors.fill: parent onClicked: framesync = !framesync } Rectangle { anchors.fill: parent; color: "transparent"; border.color: "black"; radius: 5 } } Text { text: reversed ? "Reverse" : "Forward" width: controls.width height: 50 verticalAlignment: Text.AlignVCenter horizontalAlignment: Text.AlignHCenter MouseArea { anchors.fill: parent onClicked: reversed = !reversed } Rectangle { anchors.fill: parent; color: "transparent"; border.color: "black"; radius: 5 } } Text { text: "FPS: "+s1.frameRate width: controls.width height: 50 verticalAlignment: Text.AlignVCenter horizontalAlignment: Text.AlignHCenter Rectangle { height: parent.height width: height Text { anchors.centerIn: parent; text: "-" } MouseArea { anchors.fill: parent onClicked: speed = speed - 1 } } Rectangle { height: parent.height width: height anchors.right: parent.right Text { anchors.centerIn: parent; text: "+" } MouseArea { anchors.fill: parent onClicked: speed = speed + 1 } } Rectangle { anchors.fill: parent; color: "transparent"; border.color: "black"; radius: 5 } } } AnimatedSprite { id: s1 anchors.centerIn: parent anchors.verticalCenterOffset: -80 running: true height: 125 width: 125 frameCount: 13 frameDuration: 50 frameRate: speed frameSync: framesync reverse: reversed interpolate: false source: "bear_tiles.png" } }