/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 Item { id: emitterelementtest anchors.fill: parent property string testtext: "" ParticleSystem { id: particlesystem anchors.fill: parent ImageParticle { id: imageparticle source: "pics/smile.png" color: "red" Behavior on color { ColorAnimation { duration: 3000 } } } Emitter { id: emitterelement anchors.centerIn: parent property int emitvelocity: 10 emitRate: 5 lifeSpan: 1000 velocity: AngleDirection { angle: 0; angleVariation: 360; magnitude: emitterelement.emitvelocity } } } SystemTestHelp { id: helpbubble; visible: statenum != 0 anchors { top: parent.top; horizontalCenter: parent.horizontalCenter; topMargin: 50 } } BugPanel { id: bugpanel } states: [ State { name: "start"; when: statenum == 1 PropertyChanges { target: emitterelementtest testtext: "This is an Emitter element, visualized by an ImageParticle. It should be emitting particles "+ "slowly from the center of the display.\n"+ "Next, let's change the emission velocity of the particles." } }, State { name: "fast"; when: statenum == 2 PropertyChanges { target: emitterelement; emitvelocity: 50 } PropertyChanges { target: emitterelementtest testtext: "The particles emitted should be moving more quickly.\n"+ "Next, let's increase the number of particles emitted." } }, State { name: "many"; when: statenum == 3 PropertyChanges { target: emitterelement; emitvelocity: 50; emitRate: 100 } PropertyChanges { target: emitterelementtest testtext: "The particles should now be quick and numerous.\n"+ "Next, let's allow them to survive longer." } }, State { name: "enduring"; when: statenum == 4 PropertyChanges { target: emitterelement; emitvelocity: 50; emitRate: 100; lifeSpan: 3000 } PropertyChanges { target: emitterelementtest testtext: "The particles should now be enduring to the edges of the display.\n"+ "Next, let's have them changing their size." } }, State { name: "sized"; when: statenum == 5 PropertyChanges { target: emitterelement; emitvelocity: 50; emitRate: 100; lifeSpan: 3000; size: 20; endSize: 5 } PropertyChanges { target: emitterelementtest testtext: "The particles should now be starting large and ending small.\n"+ "Advance to restart the test." } } ] }