/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 Item { id: shapeelementtest anchors.fill: parent property string testtext: "" ParticleSystem { id: particlesystem anchors.horizontalCenter: parent.horizontalCenter anchors.bottom: parent.bottom anchors.bottomMargin: 20 height: 300 width: 300 ImageParticle { id: imageparticle source: "pics/star.png" color: "red" } Emitter { id: emitter property real magn: 0.1 anchors.fill: parent emitRate: 500 lifeSpan: 2000 speed: TargetDirection { targetX: particlesystem.width/2 targetY: particlesystem.height/2 proportionalMagnitude: true magnitude: emitter.magn magnitudeVariation: emitter.magn } shape: rectangleshapeelement } Emitter { id: emitter2 enabled: false anchors.fill: parent emitRate: 200 lifeSpan: 1000 speed: TargetDirection { targetX: particlesystem.width/2 targetY: particlesystem.height/2 proportionalMagnitude: true magnitude: 0 magnitudeVariation: 0 } shape: lineshapeelement2 } // Shapes EllipseShape { id: ellipseshapeelement fill: false } RectangleShape { id: rectangleshapeelement fill: false } LineShape { id: lineshapeelement } LineShape { id: lineshapeelement2 mirrored: true } MaskShape { id: maskshapeelement source: "pics/logo-hollowed.png" } } SystemTestHelp { id: helpbubble; visible: statenum != 0 anchors { top: parent.top; horizontalCenter: parent.horizontalCenter; topMargin: 50 } } BugPanel { id: bugpanel } states: [ State { name: "start"; when: statenum == 1 PropertyChanges { target: shapeelementtest testtext: "This is an Shape element, used by Emitter. There should be a rectangle "+ "shape emitting into its center.\n"+ "Next, let's change the shape to an ellipse." } }, State { name: "ellipse"; when: statenum == 2 PropertyChanges { target: emitter; shape: ellipseshapeelement } PropertyChanges { target: shapeelementtest testtext: "The particles should now be emitted in a circular shape.\n"+ "Next, let's change the shape to a line." } }, State { name: "line"; when: statenum == 3 PropertyChanges { target: emitter; shape: lineshapeelement; lifeSpan: 1000; emitRate: 200; } PropertyChanges { target: emitter2; enabled: true } PropertyChanges { target: shapeelementtest testtext: "The particles should now be emitted from two lines, creating an X shape.\n"+ "Next, let's change the shape to an image." } }, State { name: "enduring"; when: statenum == 4 PropertyChanges { target: emitter; shape: maskshapeelement; lifeSpan: 1000; emitRate: 1000; magn: 0 } PropertyChanges { target: shapeelementtest testtext: "The particles should now be sparkling, stationary within a 'Qt' text image.\n"+ "Advance to restart the test." } } ] }