/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtQuick.Particles 2.0 Item { id: trailemitterelementtest anchors.fill: parent property string testtext: "" ParticleSystem { id: particlesystem anchors.fill: parent Image { id: backgroundpic anchors.fill: parent source: "pics/logo.png" opacity: 0 Behavior on opacity { NumberAnimation { duration: 1000 } } } ImageParticle { id: omissile source: "pics/star.png" color: "orange" entryEffect: ImageParticle.None groups: ["orangemissile"] } ImageParticle { id: gmissile source: "pics/star.png" color: "green" entryEffect: ImageParticle.None groups: ["greenmissile"] } ImageParticle { id: sparks source: "pics/star.png" color: "red" colorVariation: .5 entryEffect: ImageParticle.None groups: ["sparks"] } Emitter { id: emitter anchors.bottom: parent.bottom anchors.bottomMargin: 5 anchors.horizontalCenter: parent.horizontalCenter emitRate: 1 lifeSpan: 3000 size: 20 speed: AngleDirection { angle: 270; angleVariation: 25; magnitude: 150 } group: "orangemissile" } Emitter { id: emitter2 anchors.bottom: parent.bottom anchors.bottomMargin: 5 anchors.horizontalCenter: parent.horizontalCenter emitRate: 1 lifeSpan: 3000 size: 20 speed: AngleDirection { angle: 270; angleVariation: 25; magnitude: 150 } group: "greenmissile" } Gravity { anchors.fill: parent angle: 90 acceleration: 30 } TrailEmitter { id: trailemitterelement follow: "orangemissile" group:"sparks" anchors.fill: parent emitRatePerParticle: 50 lifeSpan: 1000 speedFromMovement: .2 speed: AngleDirection { angle: 0; angleVariation: 360; magnitude: 5 } maximumEmitted: 500 shape: basicshape } RectangleShape { id: basicshape } MaskShape { id: maskshape source: "pics/logo-hollowed.png" } } SystemTestHelp { id: helpbubble; visible: statenum != 0 anchors { top: parent.top; horizontalCenter: parent.horizontalCenter; topMargin: 50 } } BugPanel { id: bugpanel } states: [ State { name: "start"; when: statenum == 1 PropertyChanges { target: trailemitterelementtest testtext: "This is a TrailEmitter, with particles following the orange particles.\n"+ "The green particles should not be followed by other particles.\n"+ "Next, let's change the sparks to follow the green particles." } }, State { name: "followgreen"; when: statenum == 2 PropertyChanges { target: trailemitterelement; follow: "greenmissile" } PropertyChanges { target: trailemitterelementtest testtext: "The particles should be following the green particles.\n"+ "Next, let's add a shape to emit within." } }, State { name: "onlyinshape"; when: statenum == 3 PropertyChanges { target: trailemitterelement; follow: "greenmissile"; shape: maskshape } PropertyChanges { target: backgroundpic; opacity: .5 } PropertyChanges { target: trailemitterelementtest testtext: "The particles should now be only emitted when they pass through the 'Qt' text.\n"+ "Next, let's create small Qt missiles." } }, State { name: "emittingashape"; when: statenum == 4 PropertyChanges { target: trailemitterelement; follow: "greenmissile"; shape: basicshape emitHeight: 60; emitWidth: 60; emitRatePerParticle: 1500; emitShape: maskshape; maximumEmitted: 1500; lifeSpan: 50 } PropertyChanges { target: trailemitterelementtest testtext: "The particles should now be Qt text shaped particles.\n"+ "Advance to restart the test." } } ] }