/**************************************************************************** ** ** Copyright (C) 2013 Research In Motion. ** Contact: http://www.qt-project.org/legal ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CONF_H #define CONF_H #include #include #include class PartialScene : public QObject { Q_OBJECT Q_PROPERTY(QUrl container READ container WRITE setContainer NOTIFY containerChanged) Q_PROPERTY(QString itemType READ itemType WRITE setItemType NOTIFY itemTypeChanged) public: PartialScene(QObject *parent = 0) : QObject(parent) {} const QUrl container() const { return m_container; } const QString itemType() const { return m_itemType; } void setContainer(const QUrl &a) { if (a==m_container) return; m_container = a; emit containerChanged(); } void setItemType(const QString &a) { if (a==m_itemType) return; m_itemType = a; emit itemTypeChanged(); } signals: void containerChanged(); void itemTypeChanged(); private: QUrl m_container; QString m_itemType; }; class Config : public QObject { Q_OBJECT Q_PROPERTY(QQmlListProperty sceneCompleters READ sceneCompleters) Q_CLASSINFO("DefaultProperty", "sceneCompleters") public: Config (QObject* parent=0) : QObject(parent) {} QQmlListProperty sceneCompleters() { return QQmlListProperty(this, completers); } QList completers; }; #endif