/**************************************************************************** ** ** Copyright (C) 2016 Research In Motion. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CONF_H #define CONF_H #include #include #include #include class PartialScene : public QObject { Q_OBJECT Q_PROPERTY(QUrl container READ container WRITE setContainer NOTIFY containerChanged) Q_PROPERTY(QString itemType READ itemType WRITE setItemType NOTIFY itemTypeChanged) public: PartialScene(QObject *parent = 0) : QObject(parent) {} const QUrl container() const { return m_container; } const QString itemType() const { return m_itemType; } void setContainer(const QUrl &a) { if (a==m_container) return; m_container = a; emit containerChanged(); } void setItemType(const QString &a) { if (a==m_itemType) return; m_itemType = a; emit itemTypeChanged(); } signals: void containerChanged(); void itemTypeChanged(); private: QUrl m_container; QString m_itemType; }; class Config : public QObject { Q_OBJECT Q_PROPERTY(QQmlListProperty sceneCompleters READ sceneCompleters) Q_CLASSINFO("DefaultProperty", "sceneCompleters") public: Config (QObject* parent=0) : QObject(parent) {} QQmlListProperty sceneCompleters() { return QQmlListProperty(this, completers); } QList completers; }; #endif