/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qqmldebugclient.h" #include "qpacketprotocol.h" #include #include #include const int protocolVersion = 1; const QString serverId = QLatin1String("QDeclarativeDebugServer"); const QString clientId = QLatin1String("QDeclarativeDebugClient"); class QQmlDebugClientPrivate { public: QQmlDebugClientPrivate(); QString name; QQmlDebugConnection *connection; }; class QQmlDebugConnectionPrivate : public QObject { Q_OBJECT public: QQmlDebugConnectionPrivate(QQmlDebugConnection *c); QQmlDebugConnection *q; QPacketProtocol *protocol; QIODevice *device; bool gotHello; QHash serverPlugins; QHash plugins; void advertisePlugins(); void connectDeviceSignals(); public Q_SLOTS: void connected(); void readyRead(); void deviceAboutToClose(); }; QQmlDebugConnectionPrivate::QQmlDebugConnectionPrivate(QQmlDebugConnection *c) : QObject(c), q(c), protocol(0), device(0), gotHello(false) { protocol = new QPacketProtocol(q, this); QObject::connect(c, SIGNAL(connected()), this, SLOT(connected())); QObject::connect(protocol, SIGNAL(readyRead()), this, SLOT(readyRead())); } void QQmlDebugConnectionPrivate::advertisePlugins() { if (!q->isConnected()) return; QPacket pack; pack << serverId << 1 << plugins.keys(); protocol->send(pack); q->flush(); } void QQmlDebugConnectionPrivate::connected() { QPacket pack; pack << serverId << 0 << protocolVersion << plugins.keys(); protocol->send(pack); q->flush(); } void QQmlDebugConnectionPrivate::readyRead() { if (!gotHello) { QPacket pack = protocol->read(); QString name; pack >> name; bool validHello = false; if (name == clientId) { int op = -1; pack >> op; if (op == 0) { int version = -1; pack >> version; if (version == protocolVersion) { QStringList pluginNames; QList pluginVersions; pack >> pluginNames; if (!pack.isEmpty()) pack >> pluginVersions; const int pluginNamesSize = pluginNames.size(); const int pluginVersionsSize = pluginVersions.size(); for (int i = 0; i < pluginNamesSize; ++i) { float pluginVersion = 1.0; if (i < pluginVersionsSize) pluginVersion = pluginVersions.at(i); serverPlugins.insert(pluginNames.at(i), pluginVersion); } validHello = true; } } } if (!validHello) { qWarning("QQmlDebugConnection: Invalid hello message"); QObject::disconnect(protocol, SIGNAL(readyRead()), this, SLOT(readyRead())); return; } gotHello = true; QHash::Iterator iter = plugins.begin(); for (; iter != plugins.end(); ++iter) { QQmlDebugClient::State newState = QQmlDebugClient::Unavailable; if (serverPlugins.contains(iter.key())) newState = QQmlDebugClient::Enabled; iter.value()->stateChanged(newState); } } while (protocol->packetsAvailable()) { QPacket pack = protocol->read(); QString name; pack >> name; if (name == clientId) { int op = -1; pack >> op; if (op == 1) { // Service Discovery QHash oldServerPlugins = serverPlugins; serverPlugins.clear(); QStringList pluginNames; QList pluginVersions; pack >> pluginNames; if (!pack.isEmpty()) pack >> pluginVersions; const int pluginNamesSize = pluginNames.size(); const int pluginVersionsSize = pluginVersions.size(); for (int i = 0; i < pluginNamesSize; ++i) { float pluginVersion = 1.0; if (i < pluginVersionsSize) pluginVersion = pluginVersions.at(i); serverPlugins.insert(pluginNames.at(i), pluginVersion); } QHash::Iterator iter = plugins.begin(); for (; iter != plugins.end(); ++iter) { const QString pluginName = iter.key(); QQmlDebugClient::State newSate = QQmlDebugClient::Unavailable; if (serverPlugins.contains(pluginName)) newSate = QQmlDebugClient::Enabled; if (oldServerPlugins.contains(pluginName) != serverPlugins.contains(pluginName)) { iter.value()->stateChanged(newSate); } } } else { qWarning() << "QQmlDebugConnection: Unknown control message id" << op; } } else { QByteArray message; pack >> message; QHash::Iterator iter = plugins.find(name); if (iter == plugins.end()) { qWarning() << "QQmlDebugConnection: Message received for missing plugin" << name; } else { (*iter)->messageReceived(message); } } } } void QQmlDebugConnectionPrivate::deviceAboutToClose() { // This is nasty syntax but we want to emit our own aboutToClose signal (by calling QIODevice::close()) // without calling the underlying device close fn as that would cause an infinite loop q->QIODevice::close(); } QQmlDebugConnection::QQmlDebugConnection(QObject *parent) : QIODevice(parent), d(new QQmlDebugConnectionPrivate(this)) { } QQmlDebugConnection::~QQmlDebugConnection() { QHash::iterator iter = d->plugins.begin(); for (; iter != d->plugins.end(); ++iter) { iter.value()->d->connection = 0; iter.value()->stateChanged(QQmlDebugClient::NotConnected); } } bool QQmlDebugConnection::isConnected() const { return state() == QAbstractSocket::ConnectedState; } qint64 QQmlDebugConnection::readData(char *data, qint64 maxSize) { return d->device->read(data, maxSize); } qint64 QQmlDebugConnection::writeData(const char *data, qint64 maxSize) { return d->device->write(data, maxSize); } qint64 QQmlDebugConnection::bytesAvailable() const { return d->device->bytesAvailable(); } bool QQmlDebugConnection::isSequential() const { return true; } void QQmlDebugConnection::close() { if (isOpen()) { QIODevice::close(); d->device->close(); emit stateChanged(QAbstractSocket::UnconnectedState); QHash::iterator iter = d->plugins.begin(); for (; iter != d->plugins.end(); ++iter) { iter.value()->stateChanged(QQmlDebugClient::NotConnected); } } } bool QQmlDebugConnection::waitForConnected(int msecs) { QAbstractSocket *socket = qobject_cast(d->device); if (socket) return socket->waitForConnected(msecs); return false; } QAbstractSocket::SocketState QQmlDebugConnection::state() const { QAbstractSocket *socket = qobject_cast(d->device); if (socket) return socket->state(); return QAbstractSocket::UnconnectedState; } void QQmlDebugConnection::flush() { QAbstractSocket *socket = qobject_cast(d->device); if (socket) { socket->flush(); return; } } void QQmlDebugConnection::connectToHost(const QString &hostName, quint16 port) { QTcpSocket *socket = new QTcpSocket(d); #ifndef QT_NO_NETWORKPROXY socket->setProxy(QNetworkProxy::NoProxy); #endif d->device = socket; d->connectDeviceSignals(); d->gotHello = false; connect(socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SIGNAL(stateChanged(QAbstractSocket::SocketState))); connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SIGNAL(error(QAbstractSocket::SocketError))); connect(socket, SIGNAL(connected()), this, SIGNAL(connected())); socket->connectToHost(hostName, port); QIODevice::open(ReadWrite | Unbuffered); } void QQmlDebugConnectionPrivate::connectDeviceSignals() { connect(device, SIGNAL(bytesWritten(qint64)), q, SIGNAL(bytesWritten(qint64))); connect(device, SIGNAL(readyRead()), q, SIGNAL(readyRead())); connect(device, SIGNAL(aboutToClose()), this, SLOT(deviceAboutToClose())); } // QQmlDebugClientPrivate::QQmlDebugClientPrivate() : connection(0) { } QQmlDebugClient::QQmlDebugClient(const QString &name, QQmlDebugConnection *parent) : QObject(parent), d(new QQmlDebugClientPrivate) { d->name = name; d->connection = parent; if (!d->connection) return; if (d->connection->d->plugins.contains(name)) { qWarning() << "QQmlDebugClient: Conflicting plugin name" << name; d->connection = 0; } else { d->connection->d->plugins.insert(name, this); d->connection->d->advertisePlugins(); } } QQmlDebugClient::~QQmlDebugClient() { if (d->connection && d->connection->d) { d->connection->d->plugins.remove(d->name); d->connection->d->advertisePlugins(); } delete d; } QString QQmlDebugClient::name() const { return d->name; } float QQmlDebugClient::serviceVersion() const { if (d->connection->d->serverPlugins.contains(d->name)) return d->connection->d->serverPlugins.value(d->name); return -1; } QQmlDebugClient::State QQmlDebugClient::state() const { if (!d->connection || !d->connection->isConnected() || !d->connection->d->gotHello) return NotConnected; if (d->connection->d->serverPlugins.contains(d->name)) return Enabled; return Unavailable; } void QQmlDebugClient::sendMessage(const QByteArray &message) { if (state() != Enabled) return; QPacket pack; pack << d->name << message; d->connection->d->protocol->send(pack); d->connection->flush(); } void QQmlDebugClient::stateChanged(State) { } void QQmlDebugClient::messageReceived(const QByteArray &) { } #include