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import QtQuick 2.0
import "../contents"
Item {
  id:container
  width:360
  height:600

  Column {
    spacing:5
    anchors.fill:parent
    Text { font.pointSize:25; text:"Smile with arcs"; anchors.horizontalCenter:parent.horizontalCenter}

    Canvas {
        id:canvas
        width:360
        height:360
        smooth:true
        renderTarget:Canvas.Image
        threadRendering:false

        property string strokeStyle:"green"
        property string fillStyle:"yellow"
        property int lineWidth:lineWidthCtrl.value
        property bool fill:true
        property bool stroke:true
        property real alpha:alphaCtrl.value
        property real scaleX : scaleXCtrl.value
        property real scaleY : scaleYCtrl.value
        property real rotate : rotateCtrl.value

        onLineWidthChanged:requestPaint();
        onFillChanged:requestPaint();
        onStrokeChanged:requestPaint();
        onAlphaChanged:requestPaint();
        onScaleXChanged:requestPaint();
        onScaleYChanged:requestPaint();
        onRotateChanged:requestPaint();

        Behavior on scaleX { SpringAnimation { spring: 2; damping: 0.2; loops:Animation.Infinite } }
        Behavior on scaleY { SpringAnimation { spring: 2; damping: 0.2; loops:Animation.Infinite} }
        Behavior on rotate { SpringAnimation { spring: 2; damping: 0.2; loops:Animation.Infinite} }

    onPaint: {
          var ctx = canvas.getContext('2d');
          ctx.reset();
          ctx.clearRect(0, 0, canvas.width, canvas.height);
          ctx.globalAlpha = canvas.alpha;
          ctx.strokeStyle = canvas.strokeStyle;
          ctx.fillStyle = canvas.fillStyle;
          ctx.lineWidth = canvas.lineWidth;
          ctx.scale(canvas.scaleX, canvas.scaleY);
          ctx.rotate(canvas.rotate);
          ctx.beginPath();
          ctx.moveTo(75 + 50  * Math.cos(0),
                     75 - 50  * Math.sin(Math.PI*2));
          ctx.arc(75,75,50,0,Math.PI*2,true); // Outer circle
          ctx.moveTo(75,70);
          ctx.arc(75,70,35,0,Math.PI,false);   // Mouth (clockwise)
          ctx.moveTo(60,65);
          ctx.arc(60,65,5,0,Math.PI*2,true);  // Left eye
          ctx.moveTo(90 + 5  * Math.cos(0),
                     65 - 5  * Math.sin(Math.PI*2));
          ctx.moveTo(90,65);
          ctx.arc(90,65,5,0,Math.PI*2,true);  // Right eye
          ctx.closePath();
          if (canvas.fill)
             ctx.fill();
          if (canvas.stroke)
             ctx.stroke();
        }
    }

    Rectangle {
        id:controls
        width:360
        height:160
        Column {
          spacing:3
          Slider {id:lineWidthCtrl; width:300; height:30; min:1; max:10; init:2; name:"Line width"}
          Slider {id:scaleXCtrl; width:300; height:30; min:0.1; max:10; init:1; name:"ScaleX"}
          Slider {id:scaleYCtrl; width:300; height:30; min:0.1; max:10; init:1; name:"ScaleY"}
          Slider {id:rotateCtrl; width:300; height:30; min:0; max:Math.PI*2; init:0; name:"Rotate"}
          Slider {id:alphaCtrl; width:300; height:30; min:0; max:1; init:1; name:"Alpha"}
        }
    }
  }
}