blob: 00c519cd9dff13236054f2e056f3d83c822f10ba (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#version 440
layout(location = 0) in vec4 aVertex;
layout(location = 1) in vec2 aTexCoord;
layout(location = 0) out vec2 vTexCoord;
layout(std140, binding = 0) uniform buf {
mat4 qt_Matrix;
float qt_Opacity;
float scale;
vec2 center;
int limit;
} ubuf;
out gl_PerVertex { vec4 gl_Position; };
void main()
{
gl_Position = ubuf.qt_Matrix * aVertex;
vTexCoord = aTexCoord;
}
|