ofs | hex dump | ascii |
---|
0000 | 44 58 42 43 1c b3 18 2b 26 89 be 4b 08 cb 9f fa b2 4b 92 20 01 00 00 00 8c 03 00 00 05 00 00 00 | DXBC...+&..K.....K.............. |
0020 | 34 00 00 00 d8 01 00 00 2c 02 00 00 60 02 00 00 f0 02 00 00 52 44 45 46 9c 01 00 00 01 00 00 00 | 4.......,...`.......RDEF........ |
0040 | 6c 00 00 00 01 00 00 00 3c 00 00 00 00 05 ff ff 00 01 00 00 74 01 00 00 52 44 31 31 3c 00 00 00 | l.......<...........t...RD11<... |
0060 | 18 00 00 00 20 00 00 00 28 00 00 00 24 00 00 00 0c 00 00 00 00 00 00 00 5c 00 00 00 00 00 00 00 | ........(...$...........\....... |
0080 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 43 6f 6e 73 74 61 6e 74 | ........................Constant |
00a0 | 42 75 66 66 65 72 00 ab 5c 00 00 00 03 00 00 00 84 00 00 00 90 00 00 00 00 00 00 00 00 00 00 00 | Buffer..\....................... |
00c0 | fc 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 10 01 00 00 00 00 00 00 ff ff ff ff 00 00 00 00 | ........@....................... |
00e0 | ff ff ff ff 00 00 00 00 34 01 00 00 40 00 00 00 40 00 00 00 00 00 00 00 10 01 00 00 00 00 00 00 | ........4...@...@............... |
0100 | ff ff ff ff 00 00 00 00 ff ff ff ff 00 00 00 00 3f 01 00 00 80 00 00 00 04 00 00 00 02 00 00 00 | ................?............... |
0120 | 50 01 00 00 00 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff 00 00 00 00 6d 6f 64 65 6c 76 69 65 | P.......................modelvie |
0140 | 77 00 66 6c 6f 61 74 34 78 34 00 ab 03 00 03 00 04 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 | w.float4x4...................... |
0160 | 00 00 00 00 00 00 00 00 00 00 00 00 06 01 00 00 70 72 6f 6a 65 63 74 69 6f 6e 00 6f 70 61 63 69 | ................projection.opaci |
0180 | 74 79 00 66 6c 6f 61 74 00 ab ab ab 00 00 03 00 01 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 | ty.float........................ |
01a0 | 00 00 00 00 00 00 00 00 00 00 00 00 47 01 00 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 48 4c | ............G...Microsoft.(R).HL |
01c0 | 53 4c 20 53 68 61 64 65 72 20 43 6f 6d 70 69 6c 65 72 20 31 30 2e 31 00 49 53 47 4e 4c 00 00 00 | SL.Shader.Compiler.10.1.ISGNL... |
01e0 | 02 00 00 00 08 00 00 00 38 00 00 00 00 00 00 00 01 00 00 00 03 00 00 00 00 00 00 00 0f 00 00 00 | ........8....................... |
0200 | 44 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 01 00 00 00 07 07 00 00 53 56 5f 50 4f 53 49 54 | D.......................SV_POSIT |
0220 | 49 4f 4e 00 43 4f 4c 4f 52 00 ab ab 4f 53 47 4e 2c 00 00 00 01 00 00 00 08 00 00 00 20 00 00 00 | ION.COLOR...OSGN,............... |
0240 | 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 0f 00 00 00 53 56 5f 54 41 52 47 45 54 00 ab ab | ....................SV_TARGET... |
0260 | 53 48 45 58 88 00 00 00 50 00 00 00 22 00 00 00 6a 08 00 01 59 00 00 04 46 8e 20 00 00 00 00 00 | SHEX....P..."...j...Y...F....... |
0280 | 09 00 00 00 62 10 00 03 72 10 10 00 01 00 00 00 65 00 00 03 f2 20 10 00 00 00 00 00 68 00 00 02 | ....b...r.......e...........h... |
02a0 | 01 00 00 00 36 00 00 05 72 00 10 00 00 00 00 00 46 12 10 00 01 00 00 00 36 00 00 05 82 00 10 00 | ....6...r.......F.......6....... |
02c0 | 00 00 00 00 01 40 00 00 00 00 80 3f 38 00 00 08 f2 20 10 00 00 00 00 00 46 0e 10 00 00 00 00 00 | .....@.....?8...........F....... |
02e0 | 06 80 20 00 00 00 00 00 08 00 00 00 3e 00 00 01 53 54 41 54 94 00 00 00 04 00 00 00 01 00 00 00 | ............>...STAT............ |
0300 | 00 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
0320 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
0340 | 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
0360 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
0380 | 00 00 00 00 00 00 00 00 00 00 00 00 | ............ |