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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** Commercial License Usage
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** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: http://www.gnu.org/copyleft/fdl.html.
** $QT_END_LICENSE$
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****************************************************************************/
/*!
    \title Qt Quick Examples - Shader Effects
    \example shadereffects
    \image qml-shadereffects-example.png
    \brief A Qt Quick example demonstrating the use of shader effects.
    \ingroup qtquickexamples

    This example demonstrates a couple of visual effects that you can perform
    with shaders in Qt Quick. It applies five different effects on a text and
    a couple of images. For more information, visit
    \l{Important Concepts In Qt Quick - Graphical Effects}

    \include examples-run.qdocinc

    \section1 Using ShaderEffect

    The \l ShaderEffect type typically operates on other types, using a
    \l ShaderEffectSource:
    \snippet shadereffects/shadereffects.qml source

    In the above snippet, \c theItem is the ID of a complex QML object in the
    file.

    ShaderEffects can use this ShaderEffectSource as a texture in their fragment
    shader:
    \snippet shadereffects/shadereffects.qml fragment

    You can use any custom property on the ShaderEffect in your shader. This
    makes animated shader code very easy:
    \snippet shadereffects/shadereffects.qml properties

    ShaderEffects can also have a custom vertext shader. Setting the mesh
    property on ShaderEffect provides more vertices for you to manipulate,
    enabling more effects.
    \snippet shadereffects/shadereffects.qml vertex
*/