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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
Rectangle {
id: main
width: 320; height: 480
focus: true
color: "#dedede"
property var hAlign: Text.AlignLeft
Flickable {
anchors.fill: parent
contentWidth: parent.width
contentHeight: col.height + 20
Column {
id: col
x: 10; y: 10
spacing: 20
width: parent.width - 20
TextWithImage {
text: "This is a <b>happy</b> face<img src=\"images/face-smile.png\">"
}
TextWithImage {
text: "This is a <b>very<img src=\"images/face-smile-big.png\" align=\"middle\"/>happy</b> face vertically aligned in the middle."
}
TextWithImage {
text: "This is a tiny<img src=\"images/face-smile.png\" width=\"15\" height=\"15\">happy face."
}
TextWithImage {
text: "This is a<img src=\"images/starfish_2.png\" width=\"50\" height=\"50\" align=\"top\">aligned to the top and a<img src=\"images/heart200.png\" width=\"50\" height=\"50\">aligned to the bottom."
}
TextWithImage {
text: "Qt logos<img src=\"images/qtlogo.png\" width=\"55\" height=\"60\" align=\"middle\"><img src=\"images/qtlogo.png\" width=\"37\" height=\"40\" align=\"middle\"><img src=\"images/qtlogo.png\" width=\"18\" height=\"20\" align=\"middle\">aligned in the middle with different sizes."
}
TextWithImage {
text: "Some hearts<img src=\"images/heart200.png\" width=\"20\" height=\"20\" align=\"bottom\"><img src=\"images/heart200.png\" width=\"30\" height=\"30\" align=\"bottom\"> <img src=\"images/heart200.png\" width=\"40\" height=\"40\"><img src=\"images/heart200.png\" width=\"50\" height=\"50\" align=\"bottom\">with different sizes."
}
TextWithImage {
text: "Resized image<img width=\"80\" height=\"76\" align=\"middle\" src=\"http://files.app4mobile.com/wp-content/uploads/2011/08/nokia-n9-price-specification-features-us-europe-india.jpg\">from the internet."
}
TextWithImage {
text: "Image<img align=\"middle\" src=\"http://qt.gitorious.org/images/sites/qt/logo.png\">from the internet."
}
TextWithImage {
height: 120
verticalAlignment: Text.AlignVCenter
text: "This is a <b>happy</b> face<img src=\"images/face-smile.png\"> with an explicit height."
}
}
}
Keys.onUpPressed: main.hAlign = Text.AlignHCenter
Keys.onLeftPressed: main.hAlign = Text.AlignLeft
Keys.onRightPressed: main.hAlign = Text.AlignRight
}
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