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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
**     the names of its contributors may be used to endorse or promote
**     products derived from this software without specific prior written
**     permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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****************************************************************************/

import QtQuick 2.0
import "../../shared"

/*!
    \title QtQuick Examples - Touch Interaction
    \example quick/touchinteraction
    \brief This is a collection of QML Touch Interaction examples.
    \image qml-touchinteraction-example.png

    This is a collection of small QML examples relating to touch interaction methods.

    Multipoint Flames demonstrates distinguishing different fingers in a MultiPointTouchArea, by assigning a different colored flame to each touch point.
    The MultipointTouchArea sets up multiple touch points:
    \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 0
    The flames are then simply bound to the coordiates of the touch point, and whether it is currently pressed, like so:
    \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 1

    Bear-Whack demonstrates using a MultiPointTouchArea to add multiple finger support to a simple game. The interaction with the game
    is done through a SpriteGoal that follows the TouchPoint. The TouchPoints added to the MultiPointTouchArea are a component with all
    this logic embedded into it:
    \snippet examples/quick/touchinteraction/multipointtouch/bearwhack/content/AugmentedTouchPoint.qml 0

    Flick Resize uses a PinchArea to allow Pinch-to-Resize behavior. This is easily achieved just by listening to the PinchArea signals and responding
    to user input.
    \snippet examples/quick/touchinteraction/pincharea/flickresize.qml 0

    Flickable is a simple example demonstrating the Flickable element. The element inside the flickable is very big, but the flickable itself is very small:
    \snippet examples/quick/touchinteraction/flickable/basic-flickable.qml 0

    Corkboards shows a more complex Flickable usecase, with elements on the flickable that respond to mouse and keyboard interaction.
    This doesn't require special code, the QtQuick elements automatically cooperate with Flickable for accepting the touch events.
*/

Item {
    height: 480
    width: 320
    LauncherList {
        id: ll
        anchors.fill: parent
        Component.onCompleted: {
            addExample("Multipoint Flames", "Create multiple flames with multiple fingers", Qt.resolvedUrl("multipointtouch/multiflame.qml"));
            addExample("Bear-Whack", "Use multiple touches to knock all the bears down",  Qt.resolvedUrl("multipointtouch/bearwhack.qml"));
            addExample("Flick Resize", "Manipulate images using pinch gestures", Qt.resolvedUrl("pincharea/flickresize.qml"));
            addExample("Flickable", "A viewport you can move with touch gestures", Qt.resolvedUrl("flickable/basic-flickable.qml"));
            addExample("Corkboards", "Uses touch input on items inside a Flickable", Qt.resolvedUrl("flickable/corkboards.qml"));
        }
    }
}