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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
**     of its contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

// This example demonstrates placing items in a view using
// a VisualItemModel

import QtQuick 2.0

Rectangle {
    id: root
    color: "lightgray"
    width: 320
    height: 480
    property bool printDestruction: false

//! [0]
    VisualItemModel {
        id: itemModel

        Rectangle {
            width: view.width; height: view.height
            color: "#FFFEF0"
            Text { text: "Page 1"; font.bold: true; anchors.centerIn: parent }

            Component.onDestruction: if (printDestruction) print("destroyed 1")
        }
        Rectangle {
            width: view.width; height: view.height
            color: "#F0FFF7"
            Text { text: "Page 2"; font.bold: true; anchors.centerIn: parent }

            Component.onDestruction: if (printDestruction) print("destroyed 2")
        }
        Rectangle {
            width: view.width; height: view.height
            color: "#F4F0FF"
            Text { text: "Page 3"; font.bold: true; anchors.centerIn: parent }

            Component.onDestruction: if (printDestruction) print("destroyed 3")
        }
    }

    ListView {
        id: view
        anchors { fill: parent; bottomMargin: 30 }
        model: itemModel
        preferredHighlightBegin: 0; preferredHighlightEnd: 0
        highlightRangeMode: ListView.StrictlyEnforceRange
        orientation: ListView.Horizontal
        snapMode: ListView.SnapOneItem; flickDeceleration: 2000
        cacheBuffer: 200
    }
//! [0]
    Rectangle {
        width: root.width; height: 30
        anchors { top: view.bottom; bottom: parent.bottom }
        color: "gray"

        Row {
            anchors.centerIn: parent
            spacing: 20

            Repeater {
                model: itemModel.count

                Rectangle {
                    width: 5; height: 5
                    radius: 3
                    color: view.currentIndex == index ? "blue" : "white"

                    MouseArea {
                        width: 20; height: 20
                        anchors.centerIn: parent
                        onClicked: view.currentIndex = index
                    }
                }
            }
        }
    }
}