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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt SceneGraph Raster Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#include "rectanglenode.h"
RectangleNode::RectangleNode()
: m_penWidth(0)
, m_radius(0)
{
setMaterial((QSGMaterial*)1);
setGeometry((QSGGeometry*)1);
}
void RectangleNode::setRect(const QRectF &rect)
{
m_rect = rect;
}
void RectangleNode::setColor(const QColor &color)
{
m_color = color;
}
void RectangleNode::setPenColor(const QColor &color)
{
m_penColor = color;
}
void RectangleNode::setPenWidth(qreal width)
{
m_penWidth = width;
}
void RectangleNode::setGradientStops(const QGradientStops &stops)
{
m_stops = stops;
}
void RectangleNode::setRadius(qreal radius)
{
m_radius = radius;
}
void RectangleNode::setAligned(bool /*aligned*/)
{
}
void RectangleNode::update()
{
if (!m_penWidth || m_penColor == Qt::transparent) {
m_pen = Qt::NoPen;
} else {
m_pen = QPen(m_penColor);
m_pen.setWidthF(m_penWidth);
}
if (!m_stops.isEmpty()) {
QLinearGradient gradient(QPoint(0,0), QPoint(0,1));
gradient.setStops(m_stops);
gradient.setCoordinateMode(QGradient::ObjectBoundingMode);
m_brush = QBrush(gradient);
} else {
m_brush = QBrush(m_color);
}
}
void RectangleNode::paint(QPainter *painter)
{
painter->setPen(m_pen);
painter->setBrush(m_brush);
if (m_radius)
painter->drawRoundedRect(m_rect, m_radius, m_radius);
else if (m_pen.style() == Qt::NoPen && m_stops.isEmpty())
painter->fillRect(m_rect, m_color);
else
painter->drawRect(m_rect);
}
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