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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef WTFSTRING_H
#define WTFSTRING_H

#include <QString>
#include <wtf/ASCIICType.h>
#include <wtf/unicode/Unicode.h>

namespace WTF {

class String : public QString
{
public:
    String(const QString& s) : QString(s) {}
    bool is8Bit() const { return false; }
    const unsigned char *characters8() const { return 0; }
    const UChar *characters16() const { return reinterpret_cast<const UChar*>(constData()); }

    template <typename T>
    const T* getCharacters() const;

};

template <>
inline const unsigned char* String::getCharacters<unsigned char>() const { return characters8(); }
template <>
inline const UChar* String::getCharacters<UChar>() const { return characters16(); }

}

// Don't import WTF::String into the global namespace to avoid conflicts with QQmlJS::VM::String
namespace JSC {
    using WTF::String;
}

#endif // WTFSTRING_H