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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSGCANVASITEM_P_H
#define QSGCANVASITEM_P_H
#include "qsgpainteditem.h"
#define QSGCANVASITEM_DEBUG //enable this for just DEBUG purpose!
#ifdef QSGCANVASITEM_DEBUG
#include <QElapsedTimer>
#endif
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Declarative)
class QScriptValue;
class QSGContext2D;
class QSGCanvasItemPrivate;
class QSGCanvasItem : public QSGPaintedItem
{
Q_OBJECT
public:
QSGCanvasItem(QSGItem *parent = 0);
~QSGCanvasItem();
signals:
void canvasUpdated();
public Q_SLOTS:
QString toDataURL(const QString& type = QLatin1String("image/png")) const;
QScriptValue getContext(const QString & = QLatin1String("2d"));
void requestPaint();
// Save current canvas to disk
bool save(const QString& filename) const;
protected:
void paint(QPainter *painter);
private:
Q_DECLARE_PRIVATE(QSGCanvasItem)
friend class QSGContext2D;
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QSGCanvasItem)
QT_END_HEADER
#endif //QSGCANVASITEM_P_H
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