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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSGTEXTURE_P_H
#define QSGTEXTURE_P_H
#include <private/qobject_p.h>
#include <QtOpenGL/qgl.h>
#include "qsgtexture.h"
#include <private/qsgcontext_p.h>
QT_BEGIN_NAMESPACE
class QSGTexturePrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QSGTexture);
public:
QSGTexturePrivate();
uint wrapChanged : 1;
uint filteringChanged : 1;
uint horizontalWrap : 1;
uint verticalWrap : 1;
uint mipmapMode : 2;
uint filterMode : 2;
};
class Q_DECLARATIVE_EXPORT QSGPlainTexture : public QSGTexture
{
Q_OBJECT
public:
QSGPlainTexture();
virtual ~QSGPlainTexture();
void setOwnsTexture(bool owns) { m_owns_texture = owns; }
bool ownsTexture() const { return m_owns_texture; }
void setTextureId(int id);
int textureId() const { return m_texture_id; }
void setTextureSize(const QSize &size) { m_texture_size = size; }
QSize textureSize() const { return m_texture_size; }
void setHasAlphaChannel(bool alpha) { m_has_alpha = alpha; }
bool hasAlphaChannel() const { return m_has_alpha; }
void setHasMipmaps(bool mm);
bool hasMipmaps() const { return m_has_mipmaps; }
void setImage(const QImage &image);
virtual void bind();
protected:
QImage m_image;
GLuint m_texture_id;
QSize m_texture_size;
uint m_has_alpha : 1;
uint m_has_mipmaps : 1;
uint m_dirty_texture : 1;
uint m_dirty_bind_options : 1;
uint m_owns_texture : 1;
uint m_mipmaps_generated : 1;
};
QT_END_NAMESPACE
#endif // QSGTEXTURE_P_H
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