aboutsummaryrefslogtreecommitdiffstats
path: root/src/imports/dialogs/qquickplatformmessagedialog.cpp
blob: 65114100d2db69fed1998e309312cd0788576e61 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtQuick.Dialogs module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickplatformmessagedialog_p.h"
#include "qquickitem.h"

#include <private/qguiapplication_p.h>
#include <QWindow>
#include <QQuickView>
#include <QQuickWindow>

QT_BEGIN_NAMESPACE

/*!
    \qmltype MessageDialog
    \instantiates QQuickPlatformMessageDialog
    \inqmlmodule QtQuick.Dialogs 1
    \ingroup dialogs
    \brief Dialog component for displaying popup messages.
    \since 5.2

    The most basic use case for a MessageDialog is a popup alert. It also
    allows the user to respond in various ways depending on which buttons are
    enabled. The dialog is initially invisible. You need to set the properties
    as desired first, then set \l visible to \c true or call \l open().

    Here is a minimal example to show an alert and exit after the user
    responds:

    \qml
    import QtQuick 2.2
    import QtQuick.Dialogs 1.1

    MessageDialog {
        id: messageDialog
        title: "May I have your attention please"
        text: "It's so cool that you are using Qt Quick."
        onAccepted: {
            console.log("And of course you could only agree.")
            Qt.quit()
        }
        Component.onCompleted: visible = true
    }
    \endqml

    There are several possible handlers depending on which \l standardButtons
    the dialog has and the \l {QMessageBox::ButtonRole} {ButtonRole} of each.
    For example, the \l {rejected} {onRejected} handler will be called if the
    user presses a \gui Cancel, \gui Close or \gui Abort button.

    A MessageDialog window is automatically transient for its parent window. So
    whether you declare the dialog inside an \l Item or inside a \l Window, the
    dialog will appear centered over the window containing the item, or over
    the Window that you declared.

    The implementation of MessageDialog will be a platform message dialog if
    possible. If that isn't possible, then it will try to instantiate a
    \l QMessageBox. If that also isn't possible, then it will fall back to a QML
    implementation, \c DefaultMessageDialog.qml. In that case you can customize
    the appearance by editing this file. \c DefaultMessageDialog.qml contains a
    \l Rectangle to hold the dialog's contents, because certain embedded systems
    do not support multiple top-level windows. When the dialog becomes visible,
    it will automatically be wrapped in a \l Window if possible, or simply
    reparented on top of the main window if there can only be one window.
*/

/*!
    \qmlsignal MessageDialog::accepted()

    This handler is called when the user has pressed any button which has the
    \l {QMessageBox::AcceptRole} {AcceptRole}: \gui OK, \gui Open, \gui Save,
    \gui {Save All}, \gui Retry or \gui Ignore.
*/

/*!
    \qmlsignal MessageDialog::rejected()

    This handler is called when the user has dismissed the dialog, by closing
    the dialog window, by pressing a \gui Cancel, \gui Close or \gui Abort
    button on the dialog, or by pressing the back button or the escape key.
*/

/*!
    \qmlsignal MessageDialog::discard()

    This handler is called when the user has pressed the \gui Discard button.
*/

/*!
    \qmlsignal MessageDialog::help()

    This handler is called when the user has pressed the \gui Help button.
    Depending on platform, the dialog may not be automatically dismissed
    because the help that your application provides may need to be relevant to
    the text shown in this dialog in order to assist the user in making a
    decision. However on other platforms it's not possible to show a dialog and
    a help window at the same time. If you want to be sure that the dialog will
    close, you can set \l visible to \c false in your handler.
*/

/*!
    \qmlsignal MessageDialog::yes()

    This handler is called when the user has pressed any button which has
    the \l {QMessageBox::YesRole} {YesRole}: \gui Yes or \gui {Yes to All}.
*/

/*!
    \qmlsignal MessageDialog::no()

    This handler is called when the user has pressed any button which has
    the \l {QMessageBox::NoRole} {NoRole}: \gui No or \gui {No to All}.
*/

/*!
    \qmlsignal MessageDialog::apply()

    This handler is called when the user has pressed the \gui Apply button.
*/

/*!
    \qmlsignal MessageDialog::reset()

    This handler is called when the user has pressed any button which has
    the \l {QMessageBox::ResetRole} {ResetRole}: \gui Reset or \gui {Restore Defaults}.
*/

/*!
    \class QQuickPlatformMessageDialog
    \inmodule QtQuick.Dialogs
    \internal

    \brief The QQuickPlatformMessageDialog class provides a message dialog

    The dialog is implemented via the QPlatformMessageDialogHelper when possible;
    otherwise it falls back to a QMessageBox or a QML implementation.

    \since 5.2
*/

/*!
    Constructs a file dialog with parent window \a parent.
*/
QQuickPlatformMessageDialog::QQuickPlatformMessageDialog(QObject *parent) :
    QQuickAbstractMessageDialog(parent)
{
}

/*!
    Destroys the file dialog.
*/
QQuickPlatformMessageDialog::~QQuickPlatformMessageDialog()
{
    if (m_dlgHelper)
        m_dlgHelper->hide();
    delete m_dlgHelper;
}

QPlatformMessageDialogHelper *QQuickPlatformMessageDialog::helper()
{
    QQuickItem *parentItem = qobject_cast<QQuickItem *>(parent());
    if (parentItem)
        m_parentWindow = parentItem->window();

    if ( !m_dlgHelper && QGuiApplicationPrivate::platformTheme()->
            usePlatformNativeDialog(QPlatformTheme::MessageDialog) ) {
        m_dlgHelper = static_cast<QPlatformMessageDialogHelper *>(QGuiApplicationPrivate::platformTheme()
           ->createPlatformDialogHelper(QPlatformTheme::MessageDialog));
        if (!m_dlgHelper)
            return m_dlgHelper;
        // accept() shouldn't be emitted.  reject() happens only if the dialog is
        // dismissed by closing the window rather than by one of its button widgets.
        connect(m_dlgHelper, SIGNAL(accept()), this, SLOT(accept()));
        connect(m_dlgHelper, SIGNAL(reject()), this, SLOT(reject()));
        connect(m_dlgHelper, SIGNAL(clicked(QMessageDialogOptions::StandardButton, QMessageDialogOptions::ButtonRole)),
            this, SLOT(click(QMessageDialogOptions::StandardButton, QMessageDialogOptions::ButtonRole)));
    }

    return m_dlgHelper;
}

/*!
    \qmlproperty bool MessageDialog::visible

    This property holds whether the dialog is visible. By default this is
    \c false.

    \sa modality
*/

/*!
    \qmlproperty Qt::WindowModality MessageDialog::modality

    Whether the dialog should be shown modal with respect to the window
    containing the dialog's parent Item, modal with respect to the whole
    application, or non-modal.

    By default it is \c Qt.WindowModal.

    Modality does not mean that there are any blocking calls to wait for the
    dialog to be accepted or rejected; it's only that the user will be
    prevented from interacting with the parent window and/or the application
    windows until the dialog is dismissed.
*/

/*!
    \qmlmethod void MessageDialog::open()

    Shows the dialog to the user. It is equivalent to setting \l visible to
    \c true.
*/

/*!
    \qmlmethod void MessageDialog::close()

    Closes the dialog.
*/

/*!
    \qmlproperty string MessageDialog::title

    The title of the dialog window.
*/

/*!
    \qmlproperty string MessageDialog::text

    The primary text to be displayed.
*/

/*!
    \qmlproperty string MessageDialog::informativeText

    The informative text that provides a fuller description for the message.

    Informative text can be used to supplement the \c text to give more
    information to the user. Depending on the platform, it may appear in a
    smaller font below the text, or simply appended to the text.

    \sa {MessageDialog::text}{text}
*/

/*!
    \qmlproperty string MessageDialog::detailedText

    The text to be displayed in the details area, which is hidden by default.
    The user will then be able to press the \gui {Show Details...} button to
    make it visible.

    \sa {MessageDialog::text}{text}
*/

/*!
    \enum QQuickStandardIcon::Icon

    This enum specifies a standard icon to be used on a dialog.
*/

/*!
    \qmlproperty QQuickStandardIcon::Icon MessageDialog::icon

    The icon of the message box can be specified with one of these values:

    \table
    \row
    \li no icon
    \li \l StandardIcon.NoIcon
    \li For an unadorned text alert.
    \row
    \li \inlineimage ../images/question.png "Question icon"
    \li \l StandardIcon.Question
    \li For asking a question during normal operations.
    \row
    \li \image information.png
    \li \l StandardIcon.Information
    \li For reporting information about normal operations.
    \row
    \li \image warning.png
    \li \l StandardIcon.Warning
    \li For reporting non-critical errors.
    \row
    \li \image critical.png
    \li \l StandardIcon.Critical
    \li For reporting critical errors.
    \endtable

    The default is \c StandardIcon.NoIcon.

    The enum values are the same as in \l QMessageBox::Icon.
*/

// TODO after QTBUG-35019 is fixed: fix links to this module's enums
// rather than linking to those in QMessageBox
/*!
    \enum QQuickStandardButton::StandardButton

    This enum specifies a button with a standard label to be used on a dialog.
*/

/*!
    \qmlproperty StandardButtons MessageDialog::standardButtons

    The MessageDialog has a row of buttons along the bottom, each of which has
    a \l {QMessageBox::ButtonRole} {ButtonRole} that determines which signal
    will be emitted when the button is pressed. You can also find out which
    specific button was pressed after the fact via the \l clickedButton
    property. You can control which buttons are available by setting
    standardButtons to a bitwise-or combination of the following flags:

    \table
    \row \li StandardButton.Ok          \li An \gui OK button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
    \row \li  StandardButton.Open       \li An \gui Open button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
    \row \li  StandardButton.Save       \li A \gui Save button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
    \row \li  StandardButton.Cancel     \li A \gui Cancel button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
    \row \li  StandardButton.Close      \li A \gui Close button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
    \row \li  StandardButton.Discard    \li A \gui Discard or \gui {Don't Save} button, depending on the platform,
                                        defined with the \l {QMessageBox::DestructiveRole} {DestructiveRole}.
    \row \li  StandardButton.Apply      \li An \gui Apply button defined with the \l {QMessageBox::ApplyRole} {ApplyRole}.
    \row \li  StandardButton.Reset      \li A \gui Reset button defined with the \l {QMessageBox::ResetRole} {ResetRole}.
    \row \li  StandardButton.RestoreDefaults \li A \gui {Restore Defaults} button defined with the \l {QMessageBox::ResetRole} {ResetRole}.
    \row \li  StandardButton.Help       \li A \gui Help button defined with the \l {QMessageBox::HelpRole} {HelpRole}.
    \row \li  StandardButton.SaveAll    \li A \gui {Save All} button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
    \row \li  StandardButton.Yes        \li A \gui Yes button defined with the \l {QMessageBox::YesRole} {YesRole}.
    \row \li  StandardButton.YesToAll   \li A \gui {Yes to All} button defined with the \l {QMessageBox::YesRole} {YesRole}.
    \row \li  StandardButton.No         \li A \gui No button defined with the \l {QMessageBox::NoRole} {NoRole}.
    \row \li  StandardButton.NoToAll    \li A \gui {No to All} button defined with the \l {QMessageBox::NoRole} {NoRole}.
    \row \li  StandardButton.Abort      \li An \gui Abort button defined with the \l {QMessageBox::RejectRole} {RejectRole}.
    \row \li  StandardButton.Retry      \li A \gui Retry button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
    \row \li  StandardButton.Ignore     \li An \gui Ignore button defined with the \l {QMessageBox::AcceptRole} {AcceptRole}.
    \endtable

    For example the following dialog will ask a question with 5 possible answers:

    \qml
    import QtQuick 2.2
    import QtQuick.Dialogs 1.1

    MessageDialog {
        title: "Overwrite?"
        icon: StandardIcon.Question
        text: "file.txt already exists.  Replace?"
        detailedText: "To replace a file means that its existing contents will be lost. " +
            "The file that you are copying now will be copied over it instead."
        standardButtons: StandardButton.Yes | StandardButton.YesToAll |
            StandardButton.No | StandardButton.NoToAll | StandardButton.Abort
        Component.onCompleted: visible = true
        onYes: console.log("copied")
        onNo: console.log("didn't copy")
        onRejected: console.log("aborted")
    }
    \endqml

    \image replacefile.png

    The default is \c StandardButton.Ok.

    The enum values are the same as in \l QMessageBox::StandardButtons.
*/

QT_END_NAMESPACE