aboutsummaryrefslogtreecommitdiffstats
path: root/src/imports/particles/particleaffector.h
blob: 3a922630922bb64776a2dd0147c2179c97fc6c7b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Declarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef PARTICLEAFFECTOR_H
#define PARTICLEAFFECTOR_H

#include <QObject>
#include "particlesystem.h"
#include "particleextruder.h"

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Declarative)


class ParticleAffector : public QSGItem
{
    Q_OBJECT
    Q_PROPERTY(ParticleSystem* system READ system WRITE setSystem NOTIFY systemChanged)
    Q_PROPERTY(QStringList particles READ particles WRITE setParticles NOTIFY particlesChanged)
    Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged)
    Q_PROPERTY(bool onceOff READ onceOff WRITE setOnceOff NOTIFY onceOffChanged)
    Q_PROPERTY(ParticleExtruder* shape READ shape WRITE setShape NOTIFY shapeChanged)
    Q_PROPERTY(bool signal READ signal WRITE setSignal NOTIFY signalChanged)

public:
    explicit ParticleAffector(QSGItem *parent = 0);
    virtual void affectSystem(qreal dt);
    virtual void reset(int systemIdx);//As some store their own data per idx?
    ParticleSystem* system() const
    {
        return m_system;
    }

    QStringList particles() const
    {
        return m_particles;
    }

    bool active() const
    {
        return m_active;
    }

    bool onceOff() const
    {
        return m_onceOff;
    }

    ParticleExtruder* shape() const
    {
        return m_shape;
    }

    bool signal() const
    {
        return m_signal;
    }

signals:

    void systemChanged(ParticleSystem* arg);

    void particlesChanged(QStringList arg);

    void activeChanged(bool arg);

    void onceOffChanged(bool arg);

    void shapeChanged(ParticleExtruder* arg);

    void affected(qreal x, qreal y);//###Idx too?
    void signalChanged(bool arg);

public slots:
void setSystem(ParticleSystem* arg)
{
    if (m_system != arg) {
        m_system = arg;
        m_system->registerParticleAffector(this);
        emit systemChanged(arg);
    }
}

void setParticles(QStringList arg)
{
    if (m_particles != arg) {
        m_particles = arg;
        m_updateIntSet = true;
        emit particlesChanged(arg);
    }
}

void setActive(bool arg)
{
    if (m_active != arg) {
        m_active = arg;
        emit activeChanged(arg);
    }
}

void setOnceOff(bool arg)
{
    if (m_onceOff != arg) {
        m_onceOff = arg;
        emit onceOffChanged(arg);
    }
}

void setShape(ParticleExtruder* arg)
{
    if (m_shape != arg) {
        m_shape = arg;
        emit shapeChanged(arg);
    }
}

void setSignal(bool arg)
{
    if (m_signal != arg) {
        m_signal = arg;
        emit signalChanged(arg);
    }
}

protected:
    friend class ParticleSystem;
    virtual bool affectParticle(ParticleData *d, qreal dt);
    bool m_needsReset;//### What is this really saving?
    ParticleSystem* m_system;
    QStringList m_particles;
    bool activeGroup(int g) {return m_groups.isEmpty() || m_groups.contains(g);}
    bool m_active;
    virtual void componentComplete();
    QPointF m_offset;
private:
    QSet<int> m_groups;
    QSet<int> m_onceOffed;
    bool m_updateIntSet;

    bool m_onceOff;

    ParticleExtruder* m_shape;

    bool m_signal;

private slots:
    void updateOffsets();
};

QT_END_NAMESPACE
QT_END_HEADER
#endif // PARTICLEAFFECTOR_H