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TARGET = qmlparticlesplugin
TARGETPATH = Qt/labs/particles
include(../qimportbase.pri)
HEADERS += \
V1/qdeclarativeparticles_p.h \
spritestate.h \
pluginmain.h \
particleaffector.h \
wanderaffector.h \
#rockingaffector.h \
#scalingaffector.h \
driftaffector.h \
particleemitter.h \
particlesystem.h \
trailsemitter.h \
#spriteemitter.h \
particle.h \
coloredparticle.h \
spriteparticle.h \
spritegoalaffector.h \
#zoneaffector.h \
frictionaffector.h \
gravitationalsingularityaffector.h \
killaffector.h \
speedlimitaffector.h \
spriteengine.h \
gravityaffector.h \
attractoraffector.h \
meanderaffector.h \
#toggleaffector.h \
spriteimage.h \
#pairedparticle.h \
followemitter.h \
swarmaffector.h \
turbulenceaffector.h \
particleextruder.h \
ellipseextruder.h \
maskextruder.h \
varyingvector.h \
pointvector.h \
angledvector.h \
directedvector.h \
modelparticle.h \
eternalaffector.h \
lineextruder.h \
resetaffector.h \
deformableparticle.h \
pictureaffector.h \
superparticle.h \
ultraparticle.h \
burstemitter.h
SOURCES += \
V1/qdeclarativeparticles.cpp \
spritestate.cpp \
main.cpp \
particleaffector.cpp \
wanderaffector.cpp \
#rockingaffector.cpp \
#scalingaffector.cpp \
driftaffector.cpp \
particleemitter.cpp \
particlesystem.cpp \
trailsemitter.cpp \
#spriteemitter.cpp \
particle.cpp \
coloredparticle.cpp \
spriteparticle.cpp \
spritegoalaffector.cpp \
#zoneaffector.cpp \
frictionaffector.cpp \
gravitationalsingularityaffector.cpp \
killaffector.cpp \
speedlimitaffector.cpp \
spriteengine.cpp \
gravityaffector.cpp \
attractoraffector.cpp \
meanderaffector.cpp \
#toggleaffector.cpp \
spriteimage.cpp \
#pairedparticle.cpp \
followemitter.cpp \
swarmaffector.cpp \
turbulenceaffector.cpp \
particleextruder.cpp \
ellipseextruder.cpp \
maskextruder.cpp \
varyingvector.cpp \
pointvector.cpp \
angledvector.cpp \
directedvector.cpp \
modelparticle.cpp \
eternalaffector.cpp \
lineextruder.cpp \
resetaffector.cpp \
deformableparticle.cpp \
pictureaffector.cpp \
superparticle.cpp \
ultraparticle.cpp \
burstemitter.cpp
QT += declarative opengl
#Because we use QDeclarativePixmapCache once...
QT += core-private gui-private declarative-private script-private
OTHER_FILES += \
qmldir
RESOURCES += \
spriteparticles.qrc
DESTDIR = $$QT.declarative.imports/$$TARGETPATH
target.path = $$[QT_INSTALL_IMPORTS]/$$TARGETPATH
qmldir.files += $$PWD/qmldir
qmldir.path += $$[QT_INSTALL_IMPORTS]/$$TARGETPATH
symbian:{
TARGET.UID3 = 0x2002131E
isEmpty(DESTDIR):importFiles.files = qmlparticlesplugin$${QT_LIBINFIX}.dll qmldir
else:importFiles.files = $$DESTDIR/qmlparticlesplugin$${QT_LIBINFIX}.dll qmldir
importFiles.path = $$QT_IMPORTS_BASE_DIR/$$TARGETPATH
DEPLOYMENT = importFiles
}
INSTALLS += target qmldir
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