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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
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**
**
**
****************************************************************************/

#ifndef QSGD3D12ADAPTATION_P_H
#define QSGD3D12ADAPTATION_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <private/qsgcontextplugin_p.h>

QT_BEGIN_NAMESPACE

class QSGD3D12Context;
class QSGContext;
class QSGRenderLoop;

class QSGD3D12Adaptation : public QSGContextPlugin
{
    Q_OBJECT
    Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QSGContextFactoryInterface" FILE "d3d12.json")

public:
    QSGD3D12Adaptation(QObject *parent = 0);

    QStringList keys() const override;
    QSGContext *create(const QString &key) const override;
    QSGContextFactoryInterface::Flags flags(const QString &key) const override;
    QSGRenderLoop *createWindowManager() override;

private:
    static QSGD3D12Context *contextInstance;
};

QT_END_NAMESPACE

#endif // QSGD3D12ADAPTATION_P_H