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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/
#ifndef QOPENVGMATRIX_H
#define QOPENVGMATRIX_H
#include <QtCore/qdebug.h>
#include <QtCore/QDataStream>
#include <QtCore/QPointF>
QT_BEGIN_NAMESPACE
class QOpenVGMatrix
{
public:
QOpenVGMatrix();
explicit QOpenVGMatrix(const float *values);
const float& operator()(int row, int column) const;
float& operator()(int row, int column);
bool isIdentity() const;
void setToIdentity();
bool isAffine() const;
QPointF map(const QPointF& point) const;
void fill(float value);
QOpenVGMatrix transposed() const;
QOpenVGMatrix& operator+=(const QOpenVGMatrix& other);
QOpenVGMatrix& operator-=(const QOpenVGMatrix& other);
QOpenVGMatrix& operator*=(const QOpenVGMatrix& other);
QOpenVGMatrix& operator*=(float factor);
QOpenVGMatrix& operator/=(float divisor);
friend QOpenVGMatrix operator*(const QOpenVGMatrix& m1, const QOpenVGMatrix& m2);
friend QPointF operator*(const QPointF& point, const QOpenVGMatrix& matrix);
friend QPointF operator*(const QOpenVGMatrix& matrix, const QPointF& point);
#ifndef QT_NO_DEBUG_STREAM
friend QDebug operator<<(QDebug dbg, const QOpenVGMatrix &m);
#endif
bool operator==(const QOpenVGMatrix& other) const;
bool operator!=(const QOpenVGMatrix& other) const;
void copyDataTo(float *values) const;
float *data() { return *m; }
const float *data() const { return *m; }
const float *constData() const { return *m; }
private:
float m[3][3];
};
QOpenVGMatrix operator*(const QOpenVGMatrix& m1, const QOpenVGMatrix& m2);
QPointF operator*(const QPointF& point, const QOpenVGMatrix& matrix);
QPointF operator*(const QOpenVGMatrix& matrix, const QPointF& point);
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug dbg, const QOpenVGMatrix &m);
#endif
#ifndef QT_NO_DATASTREAM
QDataStream &operator<<(QDataStream &, const QOpenVGMatrix &);
QDataStream &operator>>(QDataStream &, QOpenVGMatrix &);
#endif
QT_END_NAMESPACE
#endif // QOPENVGMATRIX_H
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