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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSGOPENVGLAYER_H
#define QSGOPENVGLAYER_H
#include <private/qsgadaptationlayer_p.h>
#include <private/qsgcontext_p.h>
#include "qopenvgcontext_p.h"
#include "qopenvgoffscreensurface.h"
QT_BEGIN_NAMESPACE
class QSGOpenVGRenderer;
class QSGOpenVGRenderContext;
class QSGOpenVGLayer : public QSGLayer
{
public:
QSGOpenVGLayer(QSGRenderContext *renderContext);
~QSGOpenVGLayer();
// QSGTexture interface
public:
int textureId() const override;
QSize textureSize() const override;
bool hasAlphaChannel() const override;
bool hasMipmaps() const override;
void bind() override;
// QSGDynamicTexture interface
public:
bool updateTexture() override;
// QSGLayer interface
public:
void setItem(QSGNode *item) override;
void setRect(const QRectF &rect) override;
void setSize(const QSize &size) override;
void scheduleUpdate() override;
QImage toImage() const override;
void setLive(bool live) override;
void setRecursive(bool recursive) override;
void setFormat(uint format) override;
void setHasMipmaps(bool mipmap) override;
void setDevicePixelRatio(qreal ratio) override;
void setMirrorHorizontal(bool mirror) override;
void setMirrorVertical(bool mirror) override;
void setSamples(int) override { }
public slots:
void markDirtyTexture() override;
void invalidated() override;
private:
void grab();
QSGNode *m_item;
QSGOpenVGRenderContext *m_context;
QSGOpenVGRenderer *m_renderer;
QRectF m_rect;
QSize m_size;
qreal m_device_pixel_ratio;
bool m_mirrorHorizontal;
bool m_mirrorVertical;
bool m_live;
bool m_grab;
bool m_recursive;
bool m_dirtyTexture;
QOpenVGOffscreenSurface *m_offscreenSurface;
QOpenVGOffscreenSurface *m_secondaryOffscreenSurface;
};
QT_END_NAMESPACE
#endif // QSGOPENVGLAYER_H
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