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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the Qt SceneGraph Raster Add-on.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef IMAGENODE_H
#define IMAGENODE_H
#include <private/qsgadaptationlayer_p.h>
#include <private/qsgtexturematerial_p.h>
typedef QVarLengthArray<QPainter::PixmapFragment, 16> QPixmapFragmentsArray;
struct QTileRules
{
inline QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule)
: horizontal(horizontalRule), vertical(verticalRule) {}
inline QTileRules(Qt::TileRule rule = Qt::StretchTile)
: horizontal(rule), vertical(rule) {}
Qt::TileRule horizontal;
Qt::TileRule vertical;
};
#ifndef Q_QDOC
// For internal use only.
namespace QDrawBorderPixmap
{
enum DrawingHint
{
OpaqueTopLeft = 0x0001,
OpaqueTop = 0x0002,
OpaqueTopRight = 0x0004,
OpaqueLeft = 0x0008,
OpaqueCenter = 0x0010,
OpaqueRight = 0x0020,
OpaqueBottomLeft = 0x0040,
OpaqueBottom = 0x0080,
OpaqueBottomRight = 0x0100,
OpaqueCorners = OpaqueTopLeft | OpaqueTopRight | OpaqueBottomLeft | OpaqueBottomRight,
OpaqueEdges = OpaqueTop | OpaqueLeft | OpaqueRight | OpaqueBottom,
OpaqueFrame = OpaqueCorners | OpaqueEdges,
OpaqueAll = OpaqueCenter | OpaqueFrame
};
Q_DECLARE_FLAGS(DrawingHints, DrawingHint)
}
#endif
namespace SoftwareContext {
void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins,
const QPixmap &pixmap, const QRect &sourceRect,const QMargins &sourceMargins,
const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints);
}
class ImageNode : public QSGImageNode
{
public:
ImageNode();
virtual void setTargetRect(const QRectF &rect);
virtual void setInnerTargetRect(const QRectF &rect);
virtual void setInnerSourceRect(const QRectF &rect);
virtual void setSubSourceRect(const QRectF &rect);
virtual void setTexture(QSGTexture *texture);
virtual void setMirror(bool mirror);
virtual void setMipmapFiltering(QSGTexture::Filtering filtering);
virtual void setFiltering(QSGTexture::Filtering filtering);
virtual void setHorizontalWrapMode(QSGTexture::WrapMode wrapMode);
virtual void setVerticalWrapMode(QSGTexture::WrapMode wrapMode);
virtual void update();
virtual void preprocess();
void paint(QPainter *painter);
private:
const QPixmap &pixmap() const;
QRectF m_targetRect;
QRectF m_innerTargetRect;
QRectF m_innerSourceRect;
QRectF m_subSourceRect;
QSGTexture *m_texture;
QPixmap m_cachedMirroredPixmap;
bool m_mirror;
bool m_smooth;
bool m_tileHorizontal;
bool m_tileVertical;
bool m_cachedMirroredPixmapIsDirty;
};
#endif // IMAGENODE_H
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