aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/handlers/qquickdraghandler.cpp
blob: 12f1a29bcabb043ecf080ac16691a98c4d03134e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickdraghandler_p.h"
#include <private/qquickwindow_p.h>
#include <QDebug>

QT_BEGIN_NAMESPACE

/*!
    \qmltype DragHandler
    \instantiates QQuickDragHandler
    \inherits SinglePointHandler
    \inqmlmodule Qt.labs.handlers
    \ingroup qtquick-handlers
    \brief Handler for dragging

    DragHandler is a handler that is used to interactively move an Item.
    Like other Pointer Handlers, by default it is fully functional, and
    manipulates its \l target.

    \snippet pointerHandlers/dragHandler.qml 0

    It has properties to restrict the range of dragging.

    If it is declared within one Item but is assigned a different \l target,
    then it handles events within the bounds of the \l parent Item but
    manipulates the \c target Item instead:

    \snippet pointerHandlers/dragHandlerDifferentTarget.qml 0

    A third way to use it is to set \l target to \c null and react to property
    changes in some other way:

    \snippet pointerHandlers/dragHandlerNullTarget.qml 0

    At this time, drag-and-drop is not yet supported.

    \sa Drag, MouseArea
*/

QQuickDragHandler::QQuickDragHandler(QObject *parent)
    : QQuickSinglePointHandler(parent)
{
}

QQuickDragHandler::~QQuickDragHandler()
{
}

bool QQuickDragHandler::wantsEventPoint(QQuickEventPoint *point)
{
    // If we've already been interested in a point, stay interested, even if it has strayed outside bounds.
    return ((point->state() != QQuickEventPoint::Pressed && this->point().id() == point->pointId())
            || QQuickSinglePointHandler::wantsEventPoint(point));
}

void QQuickDragHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabState stateChange, QQuickEventPoint *point)
{
    if (grabber == this && stateChange == QQuickEventPoint::GrabExclusive)
        // In case the grab got handled over from another grabber, we might not get the Press
        initializeTargetStartPos(point);
    enforceConstraints();
    QQuickSinglePointHandler::onGrabChanged(grabber, stateChange, point);
}

void QQuickDragHandler::onActiveChanged()
{
    if (!active())
        m_targetStartPos = QPointF();
}

void QQuickDragHandler::handleEventPoint(QQuickEventPoint *point)
{
    point->setAccepted();
    switch (point->state()) {
    case QQuickEventPoint::Pressed:
        initializeTargetStartPos(point);
        setPassiveGrab(point);
        break;
    case QQuickEventPoint::Updated: {
        QPointF delta = point->scenePosition() - point->scenePressPosition();
        if (!m_xAxis.enabled())
            delta.setX(0);
        if (!m_yAxis.enabled())
            delta.setY(0);
        if (active()) {
            setTranslation(QVector2D(delta));
            if (target() && target()->parentItem()) {
                QPointF pos = target()->parentItem()->mapFromScene(m_targetStartPos + delta);
                enforceAxisConstraints(&pos);
                moveTarget(pos, point);
            }
        } else if (!point->exclusiveGrabber() &&
                   ((m_xAxis.enabled() && QQuickWindowPrivate::dragOverThreshold(delta.x(), Qt::XAxis, point)) ||
                    (m_yAxis.enabled() && QQuickWindowPrivate::dragOverThreshold(delta.y(), Qt::YAxis, point)))) {
            setExclusiveGrab(point);
            if (auto parent = parentItem()) {
                if (point->pointerEvent()->asPointerTouchEvent())
                    parent->setKeepTouchGrab(true);
                // tablet and mouse are treated the same by Item's legacy event handling, and
                // touch becomes synth-mouse for Flickable, so we need to prevent stealing
                // mouse grab too, whenever dragging occurs in an enabled direction
                parent->setKeepMouseGrab(true);
            }
        }
    } break;
    default:
        break;
    }
}

void QQuickDragHandler::enforceConstraints()
{
    if (!target() || !target()->parentItem())
        return;
    QPointF pos = target()->position();
    QPointF copy(pos);
    enforceAxisConstraints(&pos);
    if (pos != copy)
        target()->setPosition(pos);
}

void QQuickDragHandler::enforceAxisConstraints(QPointF *localPos)
{
    if (m_xAxis.enabled())
        localPos->setX(qBound(m_xAxis.minimum(), localPos->x(), m_xAxis.maximum()));
    if (m_yAxis.enabled())
        localPos->setY(qBound(m_yAxis.minimum(), localPos->y(), m_yAxis.maximum()));
}

void QQuickDragHandler::initializeTargetStartPos(QQuickEventPoint *point)
{
    if (target() && target()->parentItem() && m_targetStartPos.isNull()) {    // prefer the m_targetStartPos we got when it got Pressed.
        m_targetStartPos = target()->parentItem()->mapToScene(target()->position());
        if (!target()->contains(point->position())) {
            // If pressed outside of target item, move the target item so that the touchpoint is in its center,
            // while still respecting the axis constraints.
            const QPointF center = target()->parentItem()->mapFromScene(point->scenePosition());
            const QPointF pointCenteredInItemPos = target()->parentItem()->mapToScene(center - QPointF(target()->width(), target()->height())/2);
            if (m_xAxis.enabled())
                m_targetStartPos.setX(pointCenteredInItemPos.x());
            if (m_yAxis.enabled())
                m_targetStartPos.setY(pointCenteredInItemPos.y());
        }
    }
}

void QQuickDragHandler::setTranslation(const QVector2D &trans)
{
    if (trans == m_translation) // fuzzy compare?
        return;
    m_translation = trans;
    emit translationChanged();
}

/*!
    \qmlpropertygroup QtQuick::DragHandler::xAxis
    \qmlpropertygroup QtQuick::DragHandler::yAxis
    \qmlproperty real QtQuick::DragHandler::DragAxis::minimum
    \qmlproperty real QtQuick::DragHandler::DragAxis::maximum
    \qmlproperty real QtQuick::DragHandler::DragAxis::enabled

    \c xAxis and yAxis control the constraints for horizontal and vertical
    dragging, respectively.

    \value minimum
        The minimum acceptable value of \l {Item::x}{x} or \l {Item::y}{y}
        to be applied to the \l target
    \value maximum
        The maximum acceptable value of \l {Item::x}{x} or \l {Item::y}{y}
        to be applied to the \l target
    \value enabled
        Whether dragging in this direction is allowed at all
*/
QQuickDragAxis::QQuickDragAxis()
  : m_minimum(-DBL_MAX)
  , m_maximum(DBL_MAX)
  , m_enabled(true)
{
}

void QQuickDragAxis::setMinimum(qreal minimum)
{
    if (m_minimum == minimum)
        return;

    m_minimum = minimum;
    emit minimumChanged();
}

void QQuickDragAxis::setMaximum(qreal maximum)
{
    if (m_maximum == maximum)
        return;

    m_maximum = maximum;
    emit maximumChanged();
}

void QQuickDragAxis::setEnabled(bool enabled)
{
    if (m_enabled == enabled)
        return;

    m_enabled = enabled;
    emit enabledChanged();
}

/*!
    \readonly
    \qmlproperty QVector2D QtQuick::DragHandler::translation

    The translation since the gesture began.
*/

QT_END_NAMESPACE