aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/items/context2d/qquickcanvasitem.cpp
blob: c8f9553129ae4fa178a2f688b6abe368251d2b01 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: http://www.qt-project.org/
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include <private/qsgadaptationlayer_p.h>
#include "qquickcanvasitem_p.h"
#include <private/qquickitem_p.h>
#include "qquickcontext2d_p.h"
#include "qquickcontext2dnode_p.h"
#include "qquickcontext2dtexture_p.h"
#include <QtQuick/private/qdeclarativepixmapcache_p.h>

#include <qdeclarativeinfo.h>
#include <private/qdeclarativeengine_p.h>
#include <QtCore/QBuffer>

QT_BEGIN_NAMESPACE

class QQuickCanvasItemPrivate : public QQuickItemPrivate
{
public:
    QQuickCanvasItemPrivate();
    ~QQuickCanvasItemPrivate();
    QQuickContext2D* context;
    QQuickContext2DTexture* texture;
    QSizeF canvasSize;
    QSize tileSize;
    QRectF canvasWindow;
    QRectF dirtyRect;
    uint renderInThread : 1;
    uint hasCanvasSize :1;
    uint hasTileSize :1;
    uint hasCanvasWindow :1;
    uint componentCompleted :1;
    QQuickCanvasItem::RenderTarget renderTarget;
    QHash<QUrl, QDeclarativePixmap*> images;
    QUrl baseUrl;
};

QQuickCanvasItemPrivate::QQuickCanvasItemPrivate()
    : QQuickItemPrivate()
    , context(0)
    , texture(0)
    , canvasSize(1, 1)
    , tileSize(1, 1)
    , renderInThread(false)
    , hasCanvasSize(false)
    , hasTileSize(false)
    , hasCanvasWindow(false)
    , componentCompleted(false)
    , renderTarget(QQuickCanvasItem::FramebufferObject)
{
}

QQuickCanvasItemPrivate::~QQuickCanvasItemPrivate()
{
    qDeleteAll(images);
}

/*!
    \qmlclass Canvas QQuickCanvasItem
    \inqmlmodule QtQuick 2
    \since QtQuick 2.0
    \brief The Canvas item provides a 2D canvas element which enables drawing via Javascript.
    \inherits Item
    \ingroup qml-basic-visual-elements

    The Canvas item allows drawing of straight and curved lines, simple and
    complex shapes, graphs, and referenced graphic images.  It can also add text, colors,
    shadows, gradients, and patterns, and do low level pixel operations. The Canvas
    output may be saved as an image file or serialized to a url.

    To define a drawing area in the Canvas item set the \c width and \c height properties.
    For example, the following code creates a Canvas item which has a drawing area with a height of 100
    pixels and width of 200 pixels:
    \qml
    import QtQuick 2.0
    Canvas {
      id:mycanvas
      width:100
      height:200
    }
    \endqml

    Currently the Canvas item only supports the two-dimensional rendering context.

    \section1 Threaded Rendering and Render Target

    The Canvas item supports two render targets: \c Canvas.Image and \c Canvas.FramebufferObject.

    The \c Canvas.Image render target is a \a QImage object.  This render target supports background
    thread rendering, allowing complex or long running painting to be executed without blocking the UI.

    The Canvas.FramebufferObject render target utilizes OpenGL hardware accelaration rather than rendering into
    system memory, which in many cases results in faster rendering.

    The default render target is Canvas.Image and the default renderInThread property is
    false.

    \section1 Tiled Canvas
    The Canvas item supports tiled rendering by setting \l canvasSize, \l tileSize
    and \l canvasWindow properties.

    Tiling allows efficient display of a very large virtual via a smaller canvas
    window. The actual memory consumption is in relatation to the canvas window size.  The painting
    code can draw within the virtual canvas without handling coordinate system transformations.

    The tiles overlapping with the canvas window may be cached eliminating the need to redraw,
    which can lead to significantly improved performance in some situations.

    \section1 Pixel Operations
    All HTML5 2D context pixel operations are supported. In order to ensure improved
    pixel reading/writing performance the \a Canvas.Image render target should be chosen. The
    \a Canvas.FramebufferObject render target requires the pixel data to be exchanged between
    the system memory and the graphic card, which is significantly more expensive.  Rendering
    may also be synchronized with the V-sync signal (to avoid {en.wikipedia.org/wiki/Screen_tearing}{screen tearing})
    which will futher impact pixel operations with \c Canvas.FrambufferObject render target.

    \section1 Tips for Porting Existing HTML5 Canvas applications

    Although the Canvas item is provides a HTML5 like API, HTML5 canvas applications
    need to be modified to run in the Canvas item:
    \list
    \o Replace all DOM API calls with QML property bindings or Canvas item methods.
    \o Replace all HTML event handlers with the \a MouseArea item.
    \o Change setInterval/setTimeout function calls with the \a Timer item.
    \o Place painting code into the \a QtQuick2::Canvas::onPaint handler and trigger
       painting by calling the \c markDirty or \c requestPaint methods.
    \o To draw images, load them by calling the Canvas's loadImage method and then request to paint
       them in the onImageLoaded handler.
    \endlist

    \sa QtQuick2::Context2D
*/

QQuickCanvasItem::QQuickCanvasItem(QQuickItem *parent)
    : QQuickItem(*(new QQuickCanvasItemPrivate), parent)
{
    setFlag(ItemHasContents);
}

QQuickCanvasItem::~QQuickCanvasItem()
{
    Q_D(QQuickCanvasItem);
    delete d->context;
}

/*!
    \qmlproperty size QtQuick2::Canvas::canvasSize
     Holds the logical canvas size that the context paints on.

     By default, the canvas size is the same size as the current canvas item size.
     By setting the canvasSize, tileSize and canvasWindow, the Canvas
     item can act as a large virtual canvas with many seperately rendered tile rectangles
     Only those tiles within the current canvas window are painted by
     the Canvas render engine.

    \sa QtQuick2::Canvas::tileSize QtQuick2::Canvas::canvasWindow
*/
QSizeF QQuickCanvasItem::canvasSize() const
{
    Q_D(const QQuickCanvasItem);
    return d->canvasSize;
}

void QQuickCanvasItem::setCanvasSize(const QSizeF & size)
{
    Q_D(QQuickCanvasItem);
    if (d->canvasSize != size) {
        d->hasCanvasSize = true;
        d->canvasSize = size;
        emit canvasSizeChanged();
        polish();
        update();
    }
}

/*!
    \qmlproperty size QtQuick2::Canvas::tileSize
     Holds the canvas rendering tile size.

     The Canvas item enters tiled mode by setting canvasSize, tileSize and
     the canvasWindow. This can improve rendering performance
     by rendering and caching tiles instead of rendering the whole canvas every time.

     Memory will be consumed only by those tiles within the current visible region.

     By default the tileSize is the same as the canvasSize.

     \sa QtQuick2::Canvas::canvaasSize QtQuick2::Canvas::canvasWindow
*/
QSize QQuickCanvasItem::tileSize() const
{
    Q_D(const QQuickCanvasItem);
    return d->tileSize;
}

void QQuickCanvasItem::setTileSize(const QSize & size)
{
    Q_D(QQuickCanvasItem);
    if (d->tileSize != size) {
        d->hasTileSize = true;
        d->tileSize = size;

        emit tileSizeChanged();
        polish();
        update();
    }
}

/*!
    \qmlproperty rect QtQuick2::Canvas::canvasWindow
     Holds the current canvas visible window.

     By default the canvasWindow size is the same as the Canvas item
     size with the topleft point as (0, 0).

     If the canvasSize is different to the Canvas item size, the Canvas
     item can display different visible areas by changing the canvas windowSize
     and/or position.

    \sa QtQuick2::Canvas::canvasSize QtQuick2::Canvas::tileSize
*/
QRectF QQuickCanvasItem::canvasWindow() const
{
    Q_D(const QQuickCanvasItem);
    return d->canvasWindow;
}

void QQuickCanvasItem::setCanvasWindow(const QRectF& rect)
{
    Q_D(QQuickCanvasItem);
    if (d->canvasWindow != rect) {
        d->canvasWindow = rect;

        d->hasCanvasWindow = true;
        emit canvasWindowChanged();
        polish();
        update();
    }
}


QQuickContext2D* QQuickCanvasItem::context() const
{
    Q_D(const QQuickCanvasItem);
    return d->context;
}
/*!
    \qmlproperty bool QtQuick2::Canvas::renderInThread
     Holds the current canvas rendering mode.

     Set renderInThread to true to render complex and long
     running painting in a dedicated background
     thread, avoiding blocking the main UI.

     \note: Not all renderTargets support background rendering.  If background rendering
     is not supported by the current renderTarget, the renderInThread
     property is ignored.

     The default value is false.
    \sa QtQuick2::Canvas::renderTarget
*/
bool QQuickCanvasItem::renderInThread() const
{
    Q_D(const QQuickCanvasItem);
    return d->renderInThread;
}
/*!
    \qmlproperty bool QtQuick2::Canvas::renderTarget
     Holds the current canvas render target.

     \list
     \o Canvas.Image  - render to an in memory image buffer, the render
                        target supports background rendering.
     \o Canvas.FramebufferObject - render to an OpenGL frame buffer,
                                   this render target will ignore the
                                   renderInThread property. The actual
                                   rendering happens in the main QML rendering
                                   process, which may be in a seperate render thread
                                   or in the main GUI thread depending upon the platform.
     \endlist

     The default render target is \c Canvas.Image.
    \sa QtQuick2::Canvas::renderInThread
*/
QQuickCanvasItem::RenderTarget QQuickCanvasItem::renderTarget() const
{
    Q_D(const QQuickCanvasItem);
    return d->renderTarget;
}

void QQuickCanvasItem::setRenderTarget(RenderTarget target)
{
    Q_D(QQuickCanvasItem);
    if (d->renderTarget != target) {
        d->renderTarget = target;

        if (d->componentCompleted)
            createTexture();
        emit renderTargetChanged();
    }
}

void QQuickCanvasItem::_doPainting(const QRectF& region)
{
    Q_D(QQuickCanvasItem);
    emit paint(QDeclarativeV8Handle::fromHandle(d->context->v8value())
             , QQuickContext2DTexture::tiledRect(region, d->tileSize));
    if (d->texture)
        d->texture->wake();
}

void QQuickCanvasItem::setRenderInThread(bool renderInThread)
{
    Q_D(QQuickCanvasItem);
    if (d->renderInThread != renderInThread) {
        d->renderInThread = renderInThread;

        if (d->componentCompleted)
            createTexture();

        if (d->renderInThread)
            connect(this, SIGNAL(painted()), SLOT(update()));
        else
            disconnect(this, SIGNAL(painted()), this, SLOT(update()));
        emit renderInThreadChanged();
        polish();
        update();
    }
}

void QQuickCanvasItem::geometryChanged(const QRectF &newGeometry,
                             const QRectF &oldGeometry)
{
    Q_D(QQuickCanvasItem);
    QQuickItem::geometryChanged(newGeometry, oldGeometry);

    const qreal w = newGeometry.width();
    const qreal h = newGeometry.height();

    if (!d->hasCanvasSize) {
        d->canvasSize = QSizeF(w, h);
        emit canvasSizeChanged();
    }

    if (!d->hasTileSize) {
        d->tileSize = d->canvasSize.toSize();
        emit tileSizeChanged();
    }

    if (!d->hasCanvasWindow) {
        d->canvasWindow = newGeometry;
        emit canvasWindowChanged();
    }

    polish();
    update();
}

void QQuickCanvasItem::componentComplete()
{
    Q_D(QQuickCanvasItem);
    QQuickItem::componentComplete();

    if (!d->context)
        createContext();
    createTexture();

    d->baseUrl = qmlEngine(this)->contextForObject(this)->baseUrl();
    requestPaint();
    updatePolish(); //force update the canvas sizes to texture for the first time
    update();
    d->componentCompleted = true;
}

void QQuickCanvasItem::updatePolish()
{
    Q_D(QQuickCanvasItem);
    QQuickItem::updatePolish();
    if (d->texture) {
        if (!d->renderInThread && d->dirtyRect.isValid())
            _doPainting(d->dirtyRect);

        d->texture->canvasChanged(d->canvasSize.toSize()
                                , d->tileSize
                                , d->canvasWindow.toAlignedRect()
                                , d->dirtyRect.toAlignedRect()
                                , d->smooth);
        d->dirtyRect = QRectF();
    }
}

QSGNode *QQuickCanvasItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
    Q_D(QQuickCanvasItem);
    QQuickContext2DNode *node = static_cast<QQuickContext2DNode *>(oldNode);
    if (!node)
        node = new QQuickContext2DNode(this);

    node->setTexture(d->texture);
    node->setSize(d->canvasWindow.size());
    node->update();
    return node;
}

void QQuickCanvasItem::createTexture()
{
    Q_D(QQuickCanvasItem);

    if (!d->texture
      || d->texture->threadRendering() != d->renderInThread
      || d->texture->renderTarget() != d->renderTarget) {
        if (d->texture) {
            d->texture->deleteLater();
            d->texture = 0;
        }

        if (d->renderTarget == QQuickCanvasItem::Image) {
            d->texture = new QQuickContext2DImageTexture(d->renderInThread);
        } else if (d->renderTarget == QQuickCanvasItem::FramebufferObject) {
            d->texture = new QQuickContext2DFBOTexture();
        }

        if (d->renderInThread && !d->texture->supportThreadRendering()) {
            qWarning("Canvas: render target does not support thread rendering, force to non-thread rendering mode.");
            d->renderInThread = false;
            emit renderInThreadChanged();
        }

        if (d->renderInThread)
            connect(d->texture, SIGNAL(textureChanged()), this, SLOT(update()));

        d->texture->setItem(this);
    }
}

void QQuickCanvasItem::createContext()
{
    Q_D(QQuickCanvasItem);

    delete d->context;

    d->context = new QQuickContext2D(this);

    QV8Engine *e = QDeclarativeEnginePrivate::getV8Engine(qmlEngine(this));
    d->context->setV8Engine(e);
}

/*!
  \qmlmethod object QtQuick2::Canvas::getContext(string contextId)

  Currently, the canvas item only supports the 2D context. If the \a contextId
  parameter isn't provided or is "2d", then the QtQuick2::Context2D object is
  returned, otherwise returns an invalid value.
  */
QDeclarativeV8Handle QQuickCanvasItem::getContext(const QString &contextId)
{
    Q_D(QQuickCanvasItem);

    if (contextId.toLower() != QLatin1String("2d"))
        return QDeclarativeV8Handle::fromHandle(v8::Undefined());

    if (!d->context)
        createContext();
    return QDeclarativeV8Handle::fromHandle(d->context->v8value());
}

/*!
  \qmlmethod void QtQuick2::Canvas::markDirty(rect region)

    Mark the given \a region as dirty, so that when this region is visible
    the canvas renderer will redraw it. This will trigger the "onPaint" signal
    handler function.

    \sa QtQuick2::Canvas::paint QtQuick2::Canvas::requestPaint
  */
void QQuickCanvasItem::markDirty(const QRectF& region)
{
    Q_D(QQuickCanvasItem);
    d->dirtyRect |= region;
    if (d->componentCompleted)
        polish();
    update();
}


/*!
  \qmlmethod bool QtQuick2::Canvas::save(string filename)

   Save the current canvas content into an image file \a filename.
   The saved image format is automatically decided by the \a filename's
   suffix.

   Note: calling this method will force painting the whole canvas, not just the
   current canvas visible window.

   \sa canvasWindow canvasSize toDataURL
  */
bool QQuickCanvasItem::save(const QString &filename) const
{
    Q_D(const QQuickCanvasItem);
    QUrl url = d->baseUrl.resolved(QUrl::fromLocalFile(filename));
    return toImage().save(url.toLocalFile());
}

QImage QQuickCanvasItem::loadedImage(const QUrl& url)
{
    Q_D(QQuickCanvasItem);
    QUrl fullPathUrl = d->baseUrl.resolved(url);
    if (!d->images.contains(fullPathUrl)) {
        loadImage(url);
    }
    QDeclarativePixmap* pix = d->images.value(fullPathUrl);
    if (pix->isLoading() || pix->isError()) {
        return QImage();
    }
    return pix->image();
}

/*!
  \qmlmethod void QtQuick2::Canvas::loadImage(url image)
    Loads the given \c image asynchronously.

    When the image is ready, onImageLoaded will be emitted.
    The loaded image can be unloaded by the \a QtQuick2::Canvas::unloadImage method.

    Note: Only loaded images can be painted on the Canvas item.
  \sa QtQuick2::Canvas::unloadImage QtQuick2::Canvas::imageLoaded QtQuick2::Canvas::isImageLoaded
  \sa QtQuick2::Context2D::createImageData QtQuick2::Context2D::drawImage
  */
void QQuickCanvasItem::loadImage(const QUrl& url)
{
    Q_D(QQuickCanvasItem);
    QUrl fullPathUrl = d->baseUrl.resolved(url);
    if (!d->images.contains(fullPathUrl)) {
        QDeclarativePixmap* pix = new QDeclarativePixmap();
        d->images.insert(fullPathUrl, pix);

        pix->load(qmlEngine(this)
                , fullPathUrl
                , QDeclarativePixmap::Cache | QDeclarativePixmap::Asynchronous);
        if (pix->isLoading())
            pix->connectFinished(this, SIGNAL(imageLoaded()));
    }
}
/*!
  \qmlmethod void QtQuick2::Canvas::unloadImage(url image)
  Unloads the \c image.

  Once an image is unloaded it cannot be painted by the canvas context
  unless it is loaded again.

  \sa QtQuick2::Canvas::loadImage QtQuick2::Canvas::imageLoaded QtQuick2::Canvas::isImageLoaded
  \sa QtQuick2::Context2D::createImageData QtQuick2::Context2D::drawImage
  */
void QQuickCanvasItem::unloadImage(const QUrl& url)
{
    Q_D(QQuickCanvasItem);
    QUrl removeThis = d->baseUrl.resolved(url);
    if (d->images.contains(removeThis)) {
        delete d->images.value(removeThis);
        d->images.remove(removeThis);
    }
}

/*!
  \qmlmethod void QtQuick2::Canvas::isImageError(url image)
  Returns true if the \a image failed to load.

  \sa QtQuick2::Canvas::loadImage
  */
bool QQuickCanvasItem::isImageError(const QUrl& url) const
{
    Q_D(const QQuickCanvasItem);
    QUrl fullPathUrl = d->baseUrl.resolved(url);
    return d->images.contains(fullPathUrl)
        && d->images.value(fullPathUrl)->isError();
}

/*!
  \qmlmethod void QtQuick2::Canvas::isImageLoading(url image)
  Returns true if the \a image is currently loading.

  \sa QtQuick2::Canvas::loadImage
  */
bool QQuickCanvasItem::isImageLoading(const QUrl& url) const
{
    Q_D(const QQuickCanvasItem);
    QUrl fullPathUrl = d->baseUrl.resolved(url);
    return d->images.contains(fullPathUrl)
        && d->images.value(fullPathUrl)->isLoading();
}
/*!
  \qmlmethod void QtQuick2::Canvas::isImageLoaded(url image)
  Returns true if the \a image is sucessfully loaded and ready to use.

  \sa QtQuick2::Canvas::loadImage
  */
bool QQuickCanvasItem::isImageLoaded(const QUrl& url) const
{
    Q_D(const QQuickCanvasItem);
    QUrl fullPathUrl = d->baseUrl.resolved(url);
    return d->images.contains(fullPathUrl)
        && d->images.value(fullPathUrl)->isReady();
}

QImage QQuickCanvasItem::toImage(const QRectF& region) const
{
    Q_D(const QQuickCanvasItem);
    if (d->texture) {
        if (region.isEmpty())
            return d->texture->toImage(canvasWindow());
        else
            return d->texture->toImage(region);
    }
    return QImage();
}

/*!
  \qmlmethod string QtQuick2::Canvas::toDataURL(string mimeType)

   Returns a data URL for the image in the canvas.

   The default \a mimeType is "image/png".

   \sa QtQuick2::Canvas::save
  */
QString QQuickCanvasItem::toDataURL(const QString& mimeType) const
{
    QImage image = toImage();

    if (!image.isNull()) {
        QByteArray ba;
        QBuffer buffer(&ba);
        buffer.open(QIODevice::WriteOnly);
        QString mime = mimeType.toLower();
        QString type;
        if (mime == QLatin1Literal("image/png")) {
            type = QLatin1Literal("PNG");
        } else if (mime == QLatin1Literal("image/bmp"))
            type = QLatin1Literal("BMP");
        else if (mime == QLatin1Literal("image/jpeg"))
            type = QLatin1Literal("JPEG");
        else if (mime == QLatin1Literal("image/x-portable-pixmap"))
            type = QLatin1Literal("PPM");
        else if (mime == QLatin1Literal("image/tiff"))
            type = QLatin1Literal("TIFF");
        else if (mime == QLatin1Literal("image/xpm"))
            type = QLatin1Literal("XPM");
        else
            return QLatin1Literal("data:,");

        image.save(&buffer, type.toAscii());
        buffer.close();
        QString dataUrl = QLatin1Literal("data:%1;base64,%2");
        return dataUrl.arg(mime).arg(QLatin1String(ba.toBase64().constData()));
    }
    return QLatin1Literal("data:,");
}

/*!
    \qmlsignal QtQuick2::Canvas::onPaint(QtQuick2::Context2D context, rect region)

    This handler is called to render the \a region.

    This signal can be triggered by QtQuick2::Canvas::markdirty, QtQuick2::Canvas::requestPaint
    or by changing the current canvas window.
*/

/*!
    \qmlsignal QtQuick2::Canvas::onPainted()

    This handler is called after all context painting commands are executed and
    the Canvas has been rendered.
*/

QT_END_NAMESPACE