aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/items/context2d/qquickcontext2d_p.h
blob: 24f5c44f18d67651fbbee429cc4ff9a85535931c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QQUICKCONTEXT2D_P_H
#define QQUICKCONTEXT2D_P_H

#include <QtQuick/qtquickglobal.h>
#include <QtQml/qqml.h>
#include <QtQml/qqmlcomponent.h>
#include <private/qquickcanvascontext_p.h>
#include <private/qquickcanvasitem_p.h>
#include <QtGui/qpainter.h>
#include <QtGui/qpainterpath.h>
#include <QtCore/qstring.h>
#include <QtCore/qstack.h>
#include <QtCore/qqueue.h>
#include <private/qv8engine_p.h>
#include <QtCore/QWaitCondition>


//#define QQUICKCONTEXT2D_DEBUG //enable this for just DEBUG purpose!

#ifdef QQUICKCONTEXT2D_DEBUG
#include <QElapsedTimer>
#endif

QT_BEGIN_NAMESPACE

class QQuickContext2DCommandBuffer;
class QQuickContext2DTexture;
class QQuickPixmap;
class QSGTexture;
class QSurface;
class QOpenGLContext;

class QQuickContext2D : public QQuickCanvasContext
{
public:
    Q_DISABLE_COPY(QQuickContext2D)

    enum TextBaseLineType { Alphabetic=0, Top, Middle, Bottom, Hanging};
    enum TextAlignType { Start=0, End, Left, Right, Center};
    enum PaintCommand {
        Invalid = 0,
        UpdateMatrix,
        ClearRect,
        FillRect,
        StrokeRect,
        Fill,
        Stroke,
        Clip,
        UpdateBrush,
        GlobalAlpha,
        GlobalCompositeOperation,
        StrokeStyle,
        FillStyle,
        LineWidth,
        LineCap,
        LineJoin,
        MiterLimit,
        ShadowOffsetX,
        ShadowOffsetY,
        ShadowBlur,
        ShadowColor,
        Font,
        TextBaseline,
        TextAlign,
        FillText,
        StrokeText,
        DrawImage,
        DrawPixmap,
        GetImageData
    };

    struct State {
        State()
            : strokeStyle(QColor("#000000"))
            , fillStyle(QColor("#000000"))
            , fillPatternRepeatX(false)
            , fillPatternRepeatY(false)
            , strokePatternRepeatX(false)
            , strokePatternRepeatY(false)
            , invertibleCTM(true)
            , fillRule(Qt::WindingFill)
            , globalAlpha(1.0)
            , lineWidth(1)
            , lineCap(Qt::FlatCap)
            , lineJoin(Qt::MiterJoin)
            , miterLimit(10)
            , shadowOffsetX(0)
            , shadowOffsetY(0)
            , shadowBlur(0)
            , shadowColor(qRgba(0, 0, 0, 0))
            , globalCompositeOperation(QPainter::CompositionMode_SourceOver)
            , font(QFont(QLatin1String("sans-serif"), 10))
            , textAlign(QQuickContext2D::Start)
            , textBaseline(QQuickContext2D::Alphabetic)
        {
        }

        QTransform matrix;
        QPainterPath clipPath;
        QBrush strokeStyle;
        QBrush fillStyle;
        bool fillPatternRepeatX:1;
        bool fillPatternRepeatY:1;
        bool strokePatternRepeatX:1;
        bool strokePatternRepeatY:1;
        bool invertibleCTM:1;
        Qt::FillRule fillRule;
        qreal globalAlpha;
        qreal lineWidth;
        Qt::PenCapStyle lineCap;
        Qt::PenJoinStyle lineJoin;
        qreal miterLimit;
        qreal shadowOffsetX;
        qreal shadowOffsetY;
        qreal shadowBlur;
        QColor shadowColor;
        QPainter::CompositionMode globalCompositeOperation;
        QFont font;
        QQuickContext2D::TextAlignType textAlign;
        QQuickContext2D::TextBaseLineType textBaseline;
    };

    QQuickContext2D(QObject *parent = 0);
    ~QQuickContext2D();

    QStringList contextNames() const;
    void init(QQuickCanvasItem *canvasItem, const QVariantMap &args);
    void prepare(const QSize& canvasSize, const QSize& tileSize, const QRect& canvasWindow, const QRect& dirtyRect, bool smooth, bool antialiasing);
    void flush();
    void sync();
    QThread *thread() const {return m_thread;}
    QSGDynamicTexture *texture() const;
    QImage toImage(const QRectF& bounds);

    v8::Handle<v8::Object> v8value() const;
    void setV8Engine(QV8Engine *eng);

    QQuickCanvasItem* canvas() const { return m_canvas; }
    QQuickContext2DCommandBuffer* buffer() const { return m_buffer; }
    QQuickContext2DCommandBuffer* nextBuffer();

    bool bufferValid() const { return m_buffer != 0; }
    void popState();
    void pushState();
    void reset();

    void fill();
    void clip();
    void stroke();
    void fillRect(qreal x, qreal y, qreal w, qreal h);
    void strokeRect(qreal x, qreal y, qreal w, qreal h);
    void clearRect(qreal x, qreal y, qreal w, qreal h);
    void drawText(const QString& text, qreal x, qreal y, bool fill);

    //Transform APIs
    void scale(qreal x,  qreal y);
    void rotate(qreal angle);
    void shear(qreal h, qreal v);
    void translate(qreal x, qreal y);
    void transform(qreal a, qreal b, qreal c, qreal d, qreal e, qreal f);
    void setTransform(qreal a, qreal b, qreal c, qreal d, qreal e, qreal f);

    // Path APIs
    void beginPath();
    void closePath();
    void moveTo(qreal x, qreal y);
    void lineTo(qreal x, qreal y);
    void quadraticCurveTo(qreal cpx, qreal cpy, qreal x, qreal y);
    void bezierCurveTo(qreal cp1x, qreal cp1y,
                       qreal cp2x, qreal cp2y, qreal x, qreal y);
    void arcTo(qreal x1, qreal y1, qreal x2, qreal y2, qreal radius);
    void rect(qreal x, qreal y, qreal w, qreal h);
    void roundedRect(qreal x, qreal y,qreal w, qreal h, qreal xr, qreal yr);
    void ellipse(qreal x, qreal y,qreal w, qreal h);
    void text(const QString& str, qreal x, qreal y);
    void arc(qreal x, qreal y, qreal radius,
             qreal startAngle, qreal endAngle,
             bool anticlockwise);
    void addArcTo(const QPointF& p1, const QPointF& p2, float radius);

    bool isPointInPath(qreal x, qreal y) const;

    QPainterPath createTextGlyphs(qreal x, qreal y, const QString& text);
    QQmlRefPointer<QQuickCanvasPixmap> createPixmap(const QUrl& url);

    QOpenGLContext *glContext() { return m_glContext; }
    QSurface *surface() { return m_surface; }
    void setGrabbedImage(const QImage& grab);

    State state;
    QStack<QQuickContext2D::State> m_stateStack;
    QQuickCanvasItem* m_canvas;
    QQuickContext2DCommandBuffer* m_buffer;
    QPainterPath m_path;
    v8::Local<v8::Value> m_fillStyle;
    v8::Local<v8::Value> m_strokeStyle;
    v8::Handle<v8::Value> m_v8path;
    QV8Engine *m_v8engine;
    QSurface *m_surface;
    QOpenGLContext *m_glContext;
    v8::Persistent<v8::Object> m_v8value;
    QQuickContext2DTexture *m_texture;
    QQuickCanvasItem::RenderTarget m_renderTarget;
    QQuickCanvasItem::RenderStrategy m_renderStrategy;
    QQueue<QQuickContext2DCommandBuffer*> m_bufferQueue;
    QThread *m_thread;
    QImage m_grabbedImage;
    bool m_grabbed:1;

    QMutex m_mutex;
};


QT_END_NAMESPACE
QML_DECLARE_TYPE(QQuickContext2D)

#endif // QQUICKCONTEXT2D_P_H